Komoduel
Revision as of 04:52, 23 December 2023 by Sanglorian (talk | contribs)
| TXMN Stats | |
|---|---|
| Type(s) | Fire |
| Element(s) | Normal |
| Call | File:Game-shot-light-gun.wav |
| Completed | Complete |
| Body Shape | Humanoid |
| ID | 0 |
| Blurb | Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL. |
| Height/Length (centimetres) | 165 |
| Weight (kilograms) | 75 |
| Catch Rate | 70 |
| Terrain(s) | Desert, Grassland, Urban |
| Sex(es) | Male, Female |
| Evolution Stage | Stage1 |
| Tags | |
| Fusion Name First Part | Komo |
| Fusion Name Second Part | -duel |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
| -1 ← | → 1 |
Komoduel, the Gunslinger tuxemon, is a Fire-type monster.
Trivia
Name Origin: komodo dragon + duel
Design Origin
A wild west komodo dragon.
In The Spyder in the Cathedral Campaign
Evolution
![]() | → |
|
| Komodraw | Komoduel |
Sprites
Tuxemon Standard
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Design and front sprite by Serpexnessie. Back and face sprites adapted by Jaskrendix.
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
,,
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level
- Komoduel learns at level


