Capinyah
Revision as of 18:54, 15 October 2023 by Jaskrendix (talk | contribs)
| TXMN Stats | |
|---|---|
| Type(s) | Wood |
| Element(s) | |
| Call | File:Cat-purr-twit5.wav |
| Completed | Complete |
| Body Shape | Humanoid |
| ID | 234 |
| Blurb | Only after intense training in the jungles, lifting logs and river boulders, can CAPITI graduate to become CAPINYAH. |
| Height/Length (centimetres) | 160 |
| Weight (kilograms) | 55 |
| Catch Rate | 70 |
| Terrain(s) | |
| Sex(es) | Male, Female |
| Evolution Stage | Stage1 |
| Tags | |
| Fusion Name First Part | Cap |
| Fusion Name Second Part | -inyah |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
| 233 ← | → 235 |
Capinyah, the Woodwose tuxemon, is a Wood-type monster.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
N/A
Evolution
![]() | → |
|
| Capiti | Capinyah |
Sprites
Tuxemon Standard
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px |
|
Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors
Catch Challenger is an open source project, with assets under Creative Commons Attribution. Original design and sprites by Catch Challenger. Back and face sprites by Jaskrendix.
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
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