Property:TXMN Blurb

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Why can't people always be happy? HAPPITO will give them exactly what they want, even if it is not what they need.  +
A well aimed harpoon that can take down even a white whale.  +
When an egg does not want to hatch and begin its next life stage, it becomes a HATCHLING.  +
The user soars high into the air before diving down with a powerful attack.  +
They give a healing leaf to heal an ally.  +
A bizarre move that can both heal you and send you to heaven by how good it tastes.  +
They unleash harsh music and jarring notes, waking up sleeping listeners but also jolting them out of positive effects.  +
When it inflates its dome, it floats to the top of oceans, or even through mist and clouds.  +
While other Tuxemon go for a walk, this Tuxemon uses its rotor flower to fly smoothly over lawns and seas and enjoying the view. People use to say that it is 'flying for a walk'.  +
It flies farther with one wing by rotating than with two, but sacrifices the ability to easily aim.  +
The crystal on its chest is mistaken for a diamond by poachers. It melts when it is removed from HERONQUAK's body.  +
Eastern-originating Herotint have developed a strong set of aggressive tactics for mauling their prey. Their confrontational nature is in contrast to their delicate bodies. Western-originating Herotint have developed their evasion in order to trick predators as well as prey, taking advantage of their lithe frames.  +
The user falls into a restorative sleep.  +
According to legend, this Mythical tuxemon resides upon the tallest mountain peaks, guarding the planet from falling asteroids and intruders from space. Others say that it flies across the world, creating various natural miracles, including the Aurora of the North.  +
The base of its neck emits super-heated gas that envelopes its body and causes it to hover a few inches off the ground, similar to a hot air balloon. Because of this it can travel quickly, even over water.  +
It appears to be a farm animal, but it was mistreated by its owner.  +
It is what is left when an EQUILL's shadow eats its body.  +
It sometimes sticks a pin in itself to curse its foes, but no one can tell the difference after.  +
They aim to hook the opponent, perhaps with a horn or limb.  +
They jab powerfully but wildly with a horn, risking many misses.  +