Banling
Revision as of 08:34, 31 March 2019 by Sanglorian (talk | contribs)
TXMN Stats | |
---|---|
Type(s) | Wood |
Element(s) | |
Call | |
Completed | Complete |
Body Shape | Brute |
ID | |
Blurb | Each BANLING is waiting for a homeless spirit to nestle in its branches. |
Height/Length (centimetres) | |
Weight (kilograms) | |
Catch Rate | |
Terrain(s) | |
Sex(es) | |
Evolution Stage | |
Tags | |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Banling, the Sepulchre tuxemon, is a Wood-type monster.
Trivia
Name Origin: banyan + -ling
Design Origin
"I live in Hawaii and this is an old story my aunty told us a lot when I was younger. I liked to play in the banyan tree that she had in her yard and at about 5:00pm she'd tell me to come inside and get out of the banyan tree. She'd tell me that after 5:00 that the spirits trapped in the banyan tree come out." - WDFA-Final
In The Spyder in the Cathedral Campaign
Evolution
→ | → | |||
Banling | Bansaken | Banvengeance |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Design and front and back sprites by WDFA-Final. Face sprites adapted from the front sprite by Sanglorian.
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,
- Banling evolves into Bansaken at 18