Difference between revisions of "Incandesfin"
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| Line 19: | Line 19: | ||
|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Sea | |TXMN Terrains=Sea | ||
|Tags=Water, Light, Bite | |||
|Fusion First=Incandes | |Fusion First=Incandes | ||
|Fusion Second=fin | |Fusion Second=fin | ||
| Line 26: | Line 27: | ||
|Has Evolution=Lightmare | |Has Evolution=Lightmare | ||
}} | }} | ||
{{Technique Allocation|Has Technique=Flow|Technique Level=2}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Sudden Glow|Technique Level=2}} | |Has Technique=Flow | ||
{{Technique Allocation|Has Technique=Grinding|Technique Level=6}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Geyser|Technique Level=8}} | }} | ||
{{Technique Allocation|Has Technique=Glower|Technique Level=12}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Goad|Technique Level=24}} | |Has Technique=Sudden Glow | ||
{{Technique Allocation|Has Technique=Starfall|Technique Level=28}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Flood|Technique Level=32}} | }} | ||
{{Technique Allocation|Has Technique=Static Field|Technique Level=40}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Icicle Spear|Technique Level=44}} | |Has Technique=Grinding | ||
{{Technique Allocation|Has Technique=Proboscis|Technique Level=48}} | |Technique Level=6 | ||
}} | |||
{{Technique Allocation | |||
|Has Technique=Geyser | |||
|Technique Level=8 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Glower | |||
|Technique Level=12 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Goad | |||
|Technique Level=24 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Starfall | |||
|Technique Level=28 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Flood | |||
|Technique Level=32 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Static Field | |||
|Technique Level=40 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Icicle Spear | |||
|Technique Level=44 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Proboscis | |||
|Technique Level=48 | |||
}} | |||
Revision as of 18:57, 26 September 2024
| TXMN Stats | |
|---|---|
| Type(s) | Water |
| Element(s) | Lightning, Water |
| Call | File:Burble 02.ogg |
| Completed | Complete |
| Body Shape | Piscine |
| ID | 69 |
| Blurb | Its entire body has massively grown in size. However, its light is still the exact same. |
| Height/Length (centimetres) | 250 |
| Weight (kilograms) | 150 |
| Catch Rate | 70 |
| Terrain(s) | Sea |
| Sex(es) | Male, Female |
| Evolution Stage | Stage1 |
| Tags | Water, Light, Bite |
| Fusion Name First Part | Incandes |
| Fusion Name Second Part | -fin |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
| 68 ← | → 70 |
Incandesfin, the Light Fin tuxemon, is a Water-type monster.
Trivia
Name Origin: incandescent + fin
Design Origin
In The Spyder in the Cathedral Campaign
Used by trainers in Sea Route C. Fished with the Neptune or Poseidon.
Evolution
![]() | → |
|
→ | ![]() |
| Fluoresfin | Incandesfin | Lightmare |
Sprites
Tuxemon Standard
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Original design and sprites by Serpexnessie.
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | Flosszel (Flosse + Funzel) | ||
| French | |||
| Portuguese |
,,
- Incandesfin evolves into Lightmare at
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level
- Incandesfin learns at level



