Difference between revisions of "Bagish"
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{{Monster | {{Monster | ||
|Sources=Georg Eckert, | |Sources=Georg Eckert, Jaskrendix | ||
|Source Explanation=Designed and sprited by Georg Eckert. | |Source Explanation=Designed and sprited by Georg Eckert. Front and face sprites by Jaskrendix. | ||
|Evolves=Squish | |Evolves=Squish | ||
|Name Origin='' | |Name Origin=''bag'' + ''fish'' | ||
|Main Details=BAGISH is the evolved form of SQUISH. Its body has grown larger and taken on a donut-like shape, with its skeletal system visible through its transparent, orange skin. BAGISH's enormous eyes have moved to the top of its body, allowing it to see in all directions. | |||
|TXMN Types=Water | |||
|TXMN Sub-Elements=Water | |||
|TXMN Body Shape=Piscine | |||
|TXMN Blurb=Its skeletal system is visible through its transparent, orange skin. The color orange disappears entirely in the deepest depths of the sea. | |||
|TXMN Height=50 | |||
|TXMN Weight=8 | |||
|TXMN Catch Resistance=70 | |||
|TXMN Sexes=Male, Female | |||
|TXMN Stages=Stage1 | |||
|TXMN Terrains=Coastal, Sea | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Bubbles | |||
|Technique_Level=1 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Tail Lash | |||
|Technique_Level=1 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Ice Shield | |||
|Technique_Level=4 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Water Bullet | |||
|Technique_Level=7 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Kiss | |||
|Technique_Level=13 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Water Blast | |||
|Technique_Level=19 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Neutralize | |||
|Technique_Level=25 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Negation | |||
|Technique_Level=28 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Depth Charge | |||
|Technique_Level=31 | |||
}} | }} | ||
Latest revision as of 07:48, 21 November 2025
| TXMN Stats | |
|---|---|
| Type(s) | Water |
| Element(s) | Water |
| Call | |
| Completed | |
| Body Shape | Piscine |
| ID | |
| Blurb | Its skeletal system is visible through its transparent, orange skin. The color orange disappears entirely in the deepest depths of the sea. |
| Height/Length (centimetres) | 50 |
| Weight (kilograms) | 8 |
| Catch Rate | 70 |
| Terrain(s) | Coastal, Sea |
| Sex(es) | Male, Female |
| Evolution Stage | Stage1 |
| Tags | |
| Fusion Name First Part | |
| Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Bagish is a Water-type monster.
BAGISH is the evolved form of SQUISH. Its body has grown larger and taken on a donut-like shape, with its skeletal system visible through its transparent, orange skin. BAGISH's enormous eyes have moved to the top of its body, allowing it to see in all directions.
Trivia[edit source]
Name Origin: bag + fish
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolution[edit source]
![]() | → |
|
| Squish | Bagish |
Sprites[edit source]
Tuxemon Standard[edit source]
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards[edit source]
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
Designed and sprited by Georg Eckert. Front and face sprites by Jaskrendix.
Variations[edit source]
In other languages[edit source]
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
,,
- Bagish learns Bubbles at level 1
- Bagish learns Tail Lash at level 1
- Bagish learns Ice Shield at level 4
- Bagish learns Water Bullet at level 7
- Bagish learns Kiss at level 13
- Bagish learns Water Blast at level 19
- Bagish learns Neutralize at level 25
- Bagish learns Negation at level 28
- Bagish learns Depth Charge at level 31



