Difference between revisions of "Heronquak"
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|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Boreal/Snow, Grassland, Mountains | |TXMN Terrains=Boreal/Snow, Grassland, Mountains | ||
|Tags=Gemstone, Ice, Bird | |||
|Fusion First=Heron | |Fusion First=Heron | ||
|Fusion Second=quak | |Fusion Second=quak | ||
Line 25: | Line 26: | ||
|Evolution Level=36 | |Evolution Level=36 | ||
}} | }} | ||
{{Technique Allocation|Has Technique=Ice Claw|Technique Level=2}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Peck|Technique Level=2}} | |Has Technique=Ice Claw | ||
{{Technique Allocation|Has Technique=Orbs|Technique Level=6}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Flow|Technique Level=8}} | }} | ||
{{Technique Allocation|Has Technique=Energy Field|Technique Level=12}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Icicle Spear|Technique Level=28}} | |Has Technique=Peck | ||
{{Technique Allocation|Has Technique=Biting Winds|Technique Level=32}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Flood|Technique Level=34}} | }} | ||
{{Technique Allocation|Has Technique=Font|Technique Level=44}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Chill Mist|Technique Level=48}} | |Has Technique=Orbs | ||
{{Technique Allocation|Has Technique=Snowstorm|Technique Level=52}} | |Technique Level=6 | ||
}} | |||
{{Technique Allocation | |||
|Has Technique=Flow | |||
|Technique Level=8 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Energy Field | |||
|Technique Level=12 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Icicle Spear | |||
|Technique Level=28 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Biting Winds | |||
|Technique Level=32 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Flood | |||
|Technique Level=34 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Font | |||
|Technique Level=44 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Chill Mist | |||
|Technique Level=48 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Snowstorm | |||
|Technique Level=52 | |||
}} |
Revision as of 15:52, 26 September 2024
TXMN Stats | |
---|---|
Type(s) | Water |
Element(s) | Frost, Sky |
Call | File:Woosh-1.wav |
Completed | Complete |
Body Shape | Flier |
ID | 8 |
Blurb | The crystal on its chest is mistaken for a diamond by poachers. It melts when it is removed from HERONQUAK's body. |
Height/Length (centimetres) | 150 |
Weight (kilograms) | 12 |
Catch Rate | 70 |
Terrain(s) | Boreal/Snow, Grassland, Mountains |
Sex(es) | Male, Female |
Evolution Stage | Stage1 |
Tags | Gemstone, Ice, Bird |
Fusion Name First Part | Heron |
Fusion Name Second Part | -quak |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
7 ← | → 9 |
Heronquak, the Crested tuxemon, is a Water-type monster.
150 centimetres is their height. Wingspan is 350 centimetres.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
Evolution of a starting monster. Used by trainers in Route 7.
Evolution
→ | → | |||
Tweesher | Heronquak | Eaglace |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing |
Other Standards
48px | Missing | |
---|---|---|
56px | Missing | |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
DevilDman, Leo, Levaine, Sanglorian
Original design by Leo. Other art and name by DevilDman. Sprites by Levaine. Back sprite by Sanglorian. Face sprites tweaked by Sanglorian.
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,,,,
- Heronquak evolves into (Water Eagle) at 36
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level