Askylpaws
TXMN Stats | |
---|---|
Type(s) | Metal, Wood |
Element(s) | Cosmic, Venom |
Call | |
Completed | Complete |
Body Shape | Hunter |
ID | 360 |
Blurb | It is an omen of disaster, often appearing in times of great trouble. This has caused others to sometimes blame it for the misfortune. |
Height/Length (centimetres) | 200 |
Weight (kilograms) | 80 |
Catch Rate | 35 |
Terrain(s) | Urban |
Sex(es) | Male, Female |
Evolution Stage | Stage2 |
Tags | Healing, Bite, Darkness, Gadgets, Toxic, Celestial, Staff |
Fusion Name First Part | Asky |
Fusion Name Second Part | -lpaws |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
359 ← | → 361 |
Askylpaws, the Erythrocyte tuxemon, is a Metal-type, Wood-type monster.
Intended as one of two evos for Doctsky that provide a more adult looking form, since Doctsky looks very puppyish (though not as much as its baby form).
By choosing to evolve early or late with an item, the player has more strategy over moves, as the previous form does not learn any poison moves.
Trivia[edit | edit source]
Name Origin: A play on 'Asclepius', 'Paws', and Doctsky having 'sky' in it.
Design Origin[edit | edit source]
Hyenas and ancient Greek myth of Asclepius, the healer who could bring back the dead and ascended to Godhood. They are associated with snakes and a staff.
Could easily be interpreted as Venom/Cosmic, Venom/Shadow or Shadow/Cosmic in an expanded type system, depending on which gives better game balance or variety of type mixtures.
In The Spyder in the Cathedral Campaign[edit | edit source]
Evolution[edit | edit source]
![]() | → | ![]() | → | ![]() |
Medipup | Doctsky | Askylpaws |
Sprites[edit | edit source]
Tuxemon Standard[edit | edit source]
64px | ![]() |
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Face Sprites | ![]() |
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Overland Sprites | Missing | Missing |
Other Standards[edit | edit source]
48px | Missing | Missing |
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56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit | edit source]
Variations[edit | edit source]
In other languages[edit | edit source]
Language | Name | Category | Blurb |
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Spanish | |||
German | |||
French | |||
Portuguese |
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- Askylpaws learns Barking at level 1
- Askylpaws learns Ram at level 1
- Askylpaws learns Revenge Stance at level 4
- Askylpaws learns Canine at level 7
- Askylpaws learns Hibernate at level 13
- Askylpaws learns Mystic Blending at level 16
- Askylpaws learns Take Cover at level 19
- Askylpaws learns Staff Smash at level 25
- Askylpaws learns Venom at level 28
- Askylpaws learns Fluff Up at level 31
- Askylpaws learns All In at level 37
- Askylpaws learns Viper at level 40
- Askylpaws learns Divinity Beam at level 55
- Askylpaws learns Shadow Blast at level 61