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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Details" with value "At End of Round, lose 1/16 of Max HP". Since there have been only a few results, also nearby values are displayed.

Showing below up to 16 results starting with #1.

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List of results

     (At End of Round, lose 1/16 of Max HP)
    • Lifeleech  + (At End of Round, lose 1/16 of Max HP. Enemy heals the same amount.)
    • Poisoned  + (At End of Round, lose 1/8 of Max HP)
    • Burn  + (At End of Round, lose 1/8 of Max HP)
    • Recovering  + (At the end of the round, heal 1/16 maximum HP.)
    • Capture  + (Attempts to capture the target.)
    • Stuck  + (Cannot Retreat or Switch. Melee and Touch techniques have their Power and Potency halved.)
    • Grabbed  + (Cannot Retreat or Switch. Ranged and Reach techniques have their Power and Potency halved.)
    • Festering  + (Cannot heal damage.)
    • Lockdown  + (Cannot use items.)
    • Eliminated  + (Continues after the battle; Eliminated characters cannot be chosen for battle, must be replaced if in battle)
    • Elemental Shield  + (Each time an opponent hits you with a Special technique, they take 1/16 your maximum hit points in damage.)
    • Prickly  + (Each time you are hit by a melee or touch move, the attacker takes 1/8th your maximum HP in damage.)
    • Feedback  + (Each time you are hit by a ranged or reach move, the attacker takes 1/8th your maximum HP in damage.)
    • Evolve  + (Evolves the target.)
    • Buff Armour  + (For the rest of the combat, increase Armour by the item's power (as a percent).)
    • Buff Dodge  + (For the rest of the combat, increase Dodge by the item's power (as a percent).)