Property:Details

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This is a property of type Text.

Showing 20 pages using this property.
B
For the rest of the combat, increase Armour by the item's power (as a percent).  +
For the rest of the combat, increase Dodge by the item's power (as a percent).  +
For the rest of the combat, increase Melee by the item's power (as a percent).  +
For the rest of the combat, increase Ranged by the item's power (as a percent).  +
For the rest of the combat, increase Speed by the item's power (as a percent).  +
C
Only role is to delay Charged Up.  +
Instead of the technique chosen, the Confused monster uses a random technique (from the ones they have available, other than the one chosen) 50% of the time.  +
D
When HP would fall below 1, set it to 1 and remove this condition.  +
Technique is not used.  +
E
Continues after the battle; Eliminated characters cannot be chosen for battle, must be replaced if in battle  +
Also referred to as "Berserk".  +
F
Cannot heal damage.  +
G
Gain power XP.  +
Cannot Retreat or Switch. Ranged and Reach techniques have their Power and Potency halved.  +
H
Restore X hit points.  +
I
Target is immune to the Dozing condition.  +
Target is immune to the Exhausted condition.  +
Target is immune to the Fatigued condition.  +
Target is immune to the Festering condition.  +
Target is immune to the Grabbed condition.  +