Quanthus
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TXMN Stats | |
---|---|
Type(s) | |
Element(s) | |
Call | |
Completed | |
Body Shape | Sprite |
ID | |
Blurb | When CIRCEECE morphs into QUANTHUS, its appearance becomes more menacing and crystalline. Its once circuit-like patterns solidify into a sharp, triangular structure. |
Height/Length (centimetres) | 120 |
Weight (kilograms) | 25 |
Catch Rate | |
Terrain(s) | |
Sex(es) | Neuter |
Evolution Stage | Stage1 |
Tags | |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Quanthus |
Quanthus is a Untyped monster.
Trivia[edit | edit source]
Name Origin: quantum + rhombus
Design Origin[edit | edit source]
In The Spyder in the Cathedral Campaign[edit | edit source]
Evolution[edit | edit source]
→ | ||
Circeece | Quanthus |
Sprites[edit | edit source]
Tuxemon Standard[edit | edit source]
64px | Missing | |
---|---|---|
Face Sprites | Missing | Missing |
Overland Sprites | Missing | Missing |
Other Standards[edit | edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit | edit source]
First Appeared: [1]
Variations[edit | edit source]
In other languages[edit | edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |