Bagish
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TXMN Stats | |
---|---|
Type(s) | Water |
Element(s) | |
Call | |
Completed | |
Body Shape | Piscine |
ID | |
Blurb | |
Height/Length (centimetres) | 50 |
Weight (kilograms) | 8 |
Catch Rate | 70 |
Terrain(s) | Coastal, Sea |
Sex(es) | Male, Female |
Evolution Stage | Stage1 |
Tags | |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Bagish is a Water-type monster.
BAGISH is the evolved form of SQUISH. Its body has grown larger and taken on a donut-like shape, with its skeletal system visible through its transparent, orange skin. BAGISH's enormous eyes have moved to the top of its body, allowing it to see in all directions.
Trivia[edit | edit source]
Name Origin: bag + fish
Design Origin[edit | edit source]
In The Spyder in the Cathedral Campaign[edit | edit source]
Evolution[edit | edit source]
→ | ||
Squish | Bagish |
Sprites[edit | edit source]
Tuxemon Standard[edit | edit source]
64px | Missing | |
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards[edit | edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit | edit source]
Designed and sprited by Georg Eckert. Front and face sprites by Jaskrendix.
Variations[edit | edit source]
In other languages[edit | edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
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