Moloch
Revision as of 12:04, 6 July 2016 by Sanglorian (talk | contribs)
TXMN Stats | |
---|---|
Type(s) | Wood |
Element(s) | |
Call | [[MainCall::Growl1.wav]] |
Completed | |
Body Shape | |
ID | |
Blurb | It can stiffen or soften its skin to respond to friends and foes. |
Height/Length (centimetres) | |
Weight (kilograms) | |
Catch Rate | |
Terrain(s) | |
Sex(es) | |
Evolution Stage | |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Creature Progress Tracker
[[FaceSprite1::|24px|link=|class=bottom]][[FaceSprite2::|24px|link=|class=top]] Moloch |
Moloch, the Devil tuxemon, is a Wood-type monster.
Trivia
Name Origin: From Moloch horridus, the thorny devil.
Design Origin
Inspired by the flower of the mountain devil, and by the thorny devil.
In The Spyder in the Cathedral Campaign
Evolution
[[Default64px::|64px]] | ||
Nemo06 | Moloch |
Sprites
Tuxemon Standard
64px | [[FrontSprite::|64px]] | [[BackSprite::|64px]] |
---|---|---|
Face Sprites | [[FaceSprite1::|24px]] | [[FaceSprite2::|24px]] |
Overland Sprites | [[OverlandSprite::]] | Missing |
Other Standards
48px | [[FrontSprite48px::|48px]] | Missing |
---|---|---|
56px | [[FrontSprite56px::|56px]] | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
Variations
Other art, , , Alternative sprites,
Evolutions
At the moment, this is a double-up, but that will be fixed.
Techniques
In other languages
Language | Name | Category | Blurb |
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Spanish | |||
German | |||
French | |||
Portuguese |