Difference between revisions of "Nut"
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Revision as of 23:51, 28 July 2016
| TXMN Stats | |
|---|---|
| Type(s) | Metal |
| Element(s) | |
| Call | File:Steel Clang.wav |
| Completed | |
| Body Shape | |
| ID | |
| Blurb | |
| Height/Length (centimetres) | |
| Weight (kilograms) | |
| Catch Rate | |
| Terrain(s) | |
| Sex(es) | |
| Evolution Stage | |
| Tags | |
| Fusion Name First Part | |
| Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Nut is a Metal-type monster.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
Evolution
|
→ | ![]() |
→ | ![]() |
| Nut | Bolt | Arthrobolt |
Sprites
Tuxemon Standard
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing |
Other Standards
| 48px | Missing | |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | ||
| Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
- Nut evolves into Bolt at 9



