Difference between revisions of "Shade"
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{{Monster | {{Monster | ||
|Sources=Balmer, Redshrike | |Sources=Balmer, Redshrike | ||
|TXMN Types=Metal | |TXMN Types=Metal | ||
|TXMN Completed=Complete Threat | |TXMN Completed=Complete Threat | ||
|TXMN Body Shape=Blob | |TXMN Body Shape=Blob | ||
|TXMN Height=0 | |||
|TXMN Weight=0 | |||
|TXMN Catch Resistance=0 | |TXMN Catch Resistance=0 | ||
|TXMN Sexes=Neuter | |||
|TXMN Stages=Standalone | |||
}} | }} | ||
Latest revision as of 12:57, 3 June 2023
| TXMN Stats | |
|---|---|
| Type(s) | Metal |
| Element(s) | |
| Call | |
| Completed | Complete Threat |
| Body Shape | Blob |
| ID | |
| Blurb | |
| Height/Length (centimetres) | 0 |
| Weight (kilograms) | 0 |
| Catch Rate | 0 |
| Terrain(s) | |
| Sex(es) | Neuter |
| Evolution Stage | Standalone |
| Tags | |
| Fusion Name First Part | |
| Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Shade is a Metal-type monster.
Trivia[edit source]
Name Origin:
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolution[edit source]
|
| Shade |
Sprites[edit source]
Tuxemon Standard[edit source]
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards[edit source]
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
Variations[edit source]
In other languages[edit source]
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
,

