Difference between revisions of "Kelvin"
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Sanglorian (talk | contribs) (Created page with "{{Monster |First URL=https://github.com/Tuxemon/Tuxemon/issues/410 |Sources=bitcraft, Kelvin Shadewing, |Name Origin=Kelvin Shadewing |Design Origin=Kelvin Shadewing, glit...") |
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|Name Origin=[[Kelvin Shadewing]] | |Name Origin=[[Kelvin Shadewing]] | ||
|Design Origin=Kelvin Shadewing, glitches | |Design Origin=Kelvin Shadewing, glitches | ||
|Main Details=bitcraft had the idea for a Kelvin tuxemon that "corrupts the game in amusing ways as long as you are carrying it. This monster would use a kelvin sprite and would only appear in certain conditions and just for amusement." | |TXMN Sexes=Neuter | ||
|TXMN Stages=Standalone | |||
|Main Details=bitcraft had the idea for a Kelvin tuxemon that "corrupts the game in amusing ways as long as you are carrying it. This monster would use a kelvin sprite and would only appear in certain conditions and just for amusement." [[Category:Glitch]] | |||
Kelvin himself made a suggestion: | Kelvin himself made a suggestion: |
Latest revision as of 17:48, 24 January 2023
TXMN Stats | |
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Type(s) | |
Element(s) | |
Call | |
Completed | |
Body Shape | |
ID | |
Blurb | |
Height/Length (centimetres) | |
Weight (kilograms) | |
Catch Rate | |
Terrain(s) | |
Sex(es) | Neuter |
Evolution Stage | Standalone |
Tags | |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Kelvin |
Kelvin is a Untyped monster.
bitcraft had the idea for a Kelvin tuxemon that "corrupts the game in amusing ways as long as you are carrying it. This monster would use a kelvin sprite and would only appear in certain conditions and just for amusement."
Kelvin himself made a suggestion:
The glitchiness will be proportional to my level.
- 8 (start) - Sixth item slot will be negative 1.
- 16 - Every time a warp is used, the game has a chance of entering/leaving reverse mode, which causes all entities to walk backwards and turn their backs when talking, including the player.
- 24 - Chance of finding only tuxemon you've caught when entering a new area instead of its assigned encounter list.
- 32 - All moves have a chance of having their effectiveness randomized.
- 48 - Main and pause menu items are spelled backwards. Also, player money is randomized every time they open a buy menu.
- 64 - Player can now walk through walls.
- 128 - All other tuxemon have level caps raised to 255 permanently.
- 256 - Tiles are randomized. All warps other than inside your house lead home. Only the player's bedroom is uncorrupted. Placing me in the box does not end corruption. I must be deleted. It is the only way.
Trivia[edit source]
Name Origin: Kelvin Shadewing
Design Origin[edit source]
Kelvin Shadewing, glitches
In The Spyder in the Cathedral Campaign[edit source]
Evolution[edit source]
Kelvin |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | Missing | Missing |
---|---|---|
Face Sprites | Missing | Missing |
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
First Appeared: [1]
Variations[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,