Difference between revisions of "Mk01 Proto"
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|TXMN Height=0 | |TXMN Height=0 | ||
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|TXMN | |TXMN Sexes=Neuter | ||
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{{Evolutions | {{Evolutions |
Revision as of 19:36, 23 January 2023
TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | |
Call | |
Completed | |
Body Shape | Dragon |
ID | 0 |
Blurb | A killer robot fused with a dragon. Don't ask us how. |
Height/Length (centimetres) | 0 |
Weight (kilograms) | 100 |
Catch Rate | |
Terrain(s) | |
Sex(es) | Neuter |
Evolution Stage | |
Tags | |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
-1 ← |
0 Mk01 Proto |
→ 1 |
Mk01 Proto is a Metal-type monster.
Sanglorian writes
I have a soft spot for Mk01 Proto because it coincidentally fits into the Spyder in the Cathedral plot really well! The plot has killer robots being fused with ancient dragons as part of an evil corporate scheme - and Mk01 Proto and its evolutions are robot-dragons!
Other ways that Proto and family could be used are:
- In an alternative dimension where all monsters are human-made
- Artificial dragons built because all the living dragons have died out
- In a future time when battling monsters is considered unethical, Protos could be the replacement
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
Evolution
→ | , | → | , , | |
Mk01 Proto | Mk01 Alpha, Mk01 Beta | Mk01 Delta, Mk01 Gamma, Mk01 Omega |
Sprites
Tuxemon Standard
64px | Missing | |
---|---|---|
Face Sprites | Missing | Missing |
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
- Mk01 Proto evolves into Mk01 Alpha at
- Mk01 Proto evolves into Mk01 Beta at