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  • #REDIRECT[[:Category:Item#Stat Boost]]
    38 bytes (5 words) - 13:52, 18 April 2020

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  • [[Stat]] [[Category:Stat]] [[Category:Attack category]]
    124 bytes (15 words) - 07:08, 22 December 2023
  • #REDIRECT[[:Category:Item#Stat Boost]]
    38 bytes (5 words) - 13:52, 18 April 2020
  • ...ncreases its associated stat by 10%. The cold one decreases its associated stat by 10%. There are no tastes associated with HP. A tuxemon can have a warm and a cold taste affecting the same stat, resulting in no net change.
    1 KB (222 words) - 12:58, 23 April 2023
  • = How to Calculate Stat Values = What an individual tuxemon's Stat values actually are could depend on a number of inputs:
    9 KB (1,473 words) - 12:58, 23 April 2023
  • |Fusion First=Stat
    1 KB (195 words) - 08:44, 23 December 2023
  • Stat differentiation within the same variety ...f the opposite is true. This kind of morphing requires [[Stats#Experiences|Stat increases from Experiences]] to be implemented, which is not currently the
    7 KB (1,195 words) - 07:42, 29 April 2023
  • ...for Refined Taste. A Cold Taste makes the monster 10 percent worse in one Stat: Speed for Mild Taste, Melee for Sweet Taste, Armor for Soft Taste, Ranged ...for Refined Taste. A Cold Taste makes the monster 10 percent worse in one Stat: Speed for Mild Taste, Melee for Sweet Taste, Armor for Soft Taste, Ranged
    12 KB (1,938 words) - 06:13, 15 April 2023
  • ''Trainer stats (bitcraft, tamashihoshi and others):'' A trainer Speed stat would determine or modify action order, especially for item use. See [[Trai
    4 KB (585 words) - 04:41, 20 August 2017
  • | See Everything || Immune to the berserk condition. Ranged stat cannot be reduced. || Signature Feature of Ghosteeth
    4 KB (658 words) - 11:41, 16 May 2023
  • * All stat changes come from conditions, so you never have a technique that gives you ...ffects accuracy (although I'm not sure exactly how, and there's no Evasion stat that Aim is compared against). ShadowApex suggested this feature for Tuxemo
    21 KB (3,690 words) - 12:46, 29 April 2023
  • * '''stat''', where the tuxemon evolves only if a certain stat (melee, speed, etc.) is greater/less/equal of another one;
    13 KB (1,996 words) - 07:39, 15 January 2024
  • Whenever levelling up does occur, the stat, technique, etc. changes that come along with levelling up should occur imm
    8 KB (1,268 words) - 12:50, 23 April 2023
  • * [[Species Stat]]: The universal stat for that species, based on its [[Body Type]], [[Sub-Element]] and [[Life St
    18 KB (2,723 words) - 09:51, 15 February 2024
  • ...tat</code>: A stat among armour, dodge, hp, melee, speed and ranged. If no stat, then all the stats. (Optional)
    67 KB (10,079 words) - 15:25, 17 March 2024