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  • #REDIRECT[[:Category:Item#Stat Boost]]
    38 bytes (5 words) - 13:52, 18 April 2020

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  • [[Stat]] [[Category:Stat]] [[Category:Attack category]]
    124 bytes (15 words) - 07:08, 22 December 2023
  • #REDIRECT[[:Category:Item#Stat Boost]]
    38 bytes (5 words) - 13:52, 18 April 2020
  • ...ncreases its associated stat by 10%. The cold one decreases its associated stat by 10%. There are no tastes associated with HP. A tuxemon can have a warm and a cold taste affecting the same stat, resulting in no net change. See [[Taste Food]].
    2 KB (345 words) - 11:35, 3 April 2025
  • = How to Calculate Stat Values = What an individual tuxemon's Stat values actually are could depend on a number of inputs:
    11 KB (1,661 words) - 08:24, 20 October 2024
  • |Fusion First=Stat
    1 KB (199 words) - 12:03, 4 February 2025
  • Stat differentiation within the same variety ...f the opposite is true. This kind of morphing requires [[Stats#Experiences|Stat increases from Experiences]] to be implemented, which is not currently the
    11 KB (1,570 words) - 11:09, 23 September 2024
  • ...for Refined Taste. A Cold Taste makes the monster 10 percent worse in one Stat: Speed for Mild Taste, Melee for Sweet Taste, Armor for Soft Taste, Ranged ...for Refined Taste. A Cold Taste makes the monster 10 percent worse in one Stat: Speed for Mild Taste, Melee for Sweet Taste, Armor for Soft Taste, Ranged
    12 KB (1,938 words) - 06:13, 15 April 2023
  • ''Trainer stats (bitcraft, tamashihoshi and others):'' A trainer Speed stat would determine or modify action order, especially for item use. See [[Trai
    4 KB (585 words) - 04:41, 20 August 2017
  • | See Everything || Immune to the berserk condition. Ranged stat cannot be reduced. || Signature Feature of Ghosteeth
    4 KB (673 words) - 22:35, 14 August 2024
  • * All stat changes come from conditions, so you never have a technique that gives you ...ffects accuracy (although I'm not sure exactly how, and there's no Evasion stat that Aim is compared against). ShadowApex suggested this feature for Tuxemo
    21 KB (3,690 words) - 12:46, 29 April 2023
  • Whenever levelling up does occur, the stat, technique, etc. changes that come along with levelling up should occur imm
    8 KB (1,268 words) - 12:50, 23 April 2023
  • * [[Species Stat]]: The universal stat for that species, based on its [[Body Type]], [[Sub-Element]] and [[Life St
    18 KB (2,723 words) - 09:51, 15 February 2024
  • ...tat</code>: A stat among armour, dodge, hp, melee, speed and ranged. If no stat, then all the stats. (Optional)
    57 KB (8,514 words) - 20:10, 9 May 2025