35
U
Property:Details
From Tuxepedia
This is a property of type Text.
Pages using the property "Details"
Showing 25 pages using this property.
B | |
---|---|
Buff Armour + | For the rest of the combat, increase Armour by the item's power (as a percent). + |
Buff Dodge + | For the rest of the combat, increase Dodge by the item's power (as a percent). + |
Buff Melee + | For the rest of the combat, increase Melee by the item's power (as a percent). + |
Buff Ranged + | For the rest of the combat, increase Ranged by the item's power (as a percent). + |
Buff Speed + | For the rest of the combat, increase Speed by the item's power (as a percent). + |
C | |
Charging + | Only role is to delay Charged Up. + |
Confused + | Instead of the technique chosen, the Confused monster uses a random technique (from the ones they have available, other than the one chosen) 50% of the time. + |
D | |
Diehard + | When HP would fall below 1, set it to 1 and remove this condition. + |
Dozing + | Technique is not used. + |
E | |
Eliminated + | Continues after the battle; Eliminated characters cannot be chosen for battle, must be replaced if in battle + |
Enraged + | Also referred to as "Berserk". + |
F | |
Festering + | Cannot heal damage. + |
G | |
Gain XP + | Gain power XP. + |
Grabbed + | Cannot Retreat or Switch. Ranged and Reach techniques have their Power and Potency halved. + |
H | |
Heal + | Restore X hit points. + |
I | |
Immune Dozing + | Target is immune to the Dozing condition. + |
Immune Exhausted + | Target is immune to the Exhausted condition. + |
Immune Fatigued + | Target is immune to the Fatigued condition. + |
Immune Festering + | Target is immune to the Festering condition. + |
Immune Grabbed + | Target is immune to the Grabbed condition. + |
Immune Nodding Off + | Target is immune to the Nodding Off condition. + |
Immune Poison + | Target is immune to the Poisoned condition. + |
Increase Armour + | Permanently increase the recipient's Armour by the item's power. + |
Increase Dodge + | Permanently increase the recipient's Dodge by the item's power. + |
Increase HP + | Permanently increase the recipient's HP by the item's power. + |