Difference between revisions of "Agnsher"
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{{Monster | {{Monster | ||
|Main Details=Fusion of [[Agnite]] and [[Tweesher]] | |||
|TXMN Types=Fire, Water | |TXMN Types=Fire, Water | ||
|TXMN Completed=Complete Threat | |TXMN Completed=Complete Threat | ||
|TXMN ID=0 | |||
|TXMN Blurb=- | |||
|TXMN Height=0 | |||
|TXMN Weight=0 | |||
|TXMN Catch Resistance=0 | |||
|TXMN Sexes=Neuter | |||
|TXMN Stages=Standalone | |||
|Fusion First=Agn | |||
|Fusion Second=sher | |||
}} | }} |
Revision as of 18:14, 23 April 2023
TXMN Stats | |
---|---|
Type(s) | Fire, Water |
Element(s) | |
Call | |
Completed | Complete Threat |
Body Shape | |
ID | 0 |
Blurb | - |
Height/Length (centimetres) | 0 |
Weight (kilograms) | 0 |
Catch Rate | 0 |
Terrain(s) | |
Sex(es) | Neuter |
Evolution Stage | Standalone |
Fusion Name First Part | Agn |
Fusion Name Second Part | -sher |
Set 1 • Set 2 • Creature Progress Tracker
-1 ← |
0 [[FaceSprite1::|24px|link=|class=bottom]][[FaceSprite2::|24px|link=|class=top]] Agnsher |
→ 1 |
Agnsher is a Fire-type, Water-type monster.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
Evolution
[[Default64px::|64px]] |
Agnsher |
Sprites
Tuxemon Standard
64px | [[FrontSprite::|64px]] | [[BackSprite::|64px]] |
---|---|---|
Face Sprites | [[FaceSprite1::|24px]] | [[FaceSprite2::|24px]] |
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
Variations
Evolutions
At the moment, this is a double-up, but that will be fixed.
Techniques
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,