Difference between revisions of "Magic Spell"
Jump to navigation
Jump to search
HippasusTwo (talk | contribs) |
HippasusTwo (talk | contribs) |
||
| Line 10: | Line 10: | ||
|TXMN Accuracy=98% | |TXMN Accuracy=98% | ||
|TXMN Power=0 | |TXMN Power=0 | ||
|TXMN Effects=cooldown enemy_monster,3 | |TXMN Effects=cooldown enemy_monster,3,ranged | ||
|TXMN Potency=100% | |TXMN Potency=100% | ||
|TXMN Recharge=3 | |TXMN Recharge=3 | ||
Revision as of 08:36, 17 November 2025
| Magic Spell (Tuxemon Episode 1) | |
|---|---|
| ID | 251 |
| Blurb | They try to increase enemy cooldowns of ranged moves. |
| Is completed? | Complete |
| Technique Category | Special |
| Types | Aether, |
| Element(s) | Cosmic |
| Call | |
| Technique Family | Exotic |
| Tags | Staff |
| Is fast? | Normal |
| Accuracy | 98% |
| Power | 0 |
| Effects | cooldown enemy_monster,3,ranged |
| Healing Power | |
| Potency | 100% |
| Recharge | 3 |
| User Condition | |
| Target Condition | |
| Animation Target | 0 |
Witty fam, eventually, and Brumi. Probably needs playtesting to see how it feels.
Monsters using this technique (3)
Attribution
In other languages
| Language | Name | Blurb |
|---|---|---|
| Spanish |
