Difference between revisions of "Rift Dash"

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|TXMN Sub-Elements=Lightning, Cosmic
|TXMN Sub-Elements=Lightning, Cosmic
|TXMN Family=Simple
|TXMN Family=Simple
|TXMN Is fast=True
|TXMN Is fast=Extremely Fast
|TXMN Accuracy=80%
|TXMN Accuracy=80%
|TXMN Power=1
|TXMN Power=1
Line 15: Line 15:
|TXMN Animation Target=0
|TXMN Animation Target=0
|Tags=Machine, Electricity, Speed
|Tags=Machine, Electricity, Speed
|Main Details=[[Rift Dash]] is creating a temporary rift in space and it's followed by [[Strike]] where the monster reappears. The monster is unable to fly off if under the effect [[Stuck]] or [[Grabbed]].
|Main Details=[[Rift Dash]] is creating a temporary rift in space and it's followed by [[Strike]] where the monster reappears. The monster is unable to create a temporary rift if under the effect [[Stuck]] or [[Grabbed]].
|Sources=Jaskrendix
|Sources=Jaskrendix
}}
}}

Latest revision as of 10:24, 26 July 2025


Rift Dash (Tuxemon Episode 1)
ID 206
Blurb The user creates a temporary rift in space and dash through it, reappearing at a different location and striking the opponent with a swift attack.
Is completed? Complete
Technique Category Melee
Types Metal,
Element(s) Lightning, Cosmic
Call File:Kick.ogg
Technique Family Simple
Tags Machine, Electricity, Speed
Is fast? Extremely Fast
Accuracy 80%
Power 1
Effects Disappear Strike
Healing Power
Potency 100%
Recharge 4
User Condition
Target Condition
Animation Target 0

Rift Dash is creating a temporary rift in space and it's followed by Strike where the monster reappears. The monster is unable to create a temporary rift if under the effect Stuck or Grabbed.

Monsters using this technique (2)[edit source]

Pigabyte
Vivitron

Attribution[edit source]

Jaskrendix


In other languages[edit source]

Language Name Blurb
Spanish