Difference between revisions of "Rift Dash"
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Jaskrendix (talk | contribs) (Created page with "{{Technique |TXMN ID=203 |TXMN Blurb=The user creates a temporary rift in space and dash through it, reappearing at a different location and striking the opponent with a swift attack. |TXMN Completed=Complete |TXMN Category=Melee |TXMN Type 1=Metal |TXMN Sub-Elements=Lightning, Cosmic |TXMN Family=Simple |TXMN Is fast=True |TXMN Accuracy=80% |TXMN Power=1 |TXMN Effects=Disappear Strike |TXMN Potency=100% |TXMN Recharge=4 |TXMN Animation Target=0 |Tags=Machine, Electricit...") |
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{{Technique | {{Technique | ||
|TXMN ID= | |TXMN ID=206 | ||
|TXMN Blurb=The user creates a temporary rift in space and dash through it, reappearing at a different location and striking the opponent with a swift attack. | |TXMN Blurb=The user creates a temporary rift in space and dash through it, reappearing at a different location and striking the opponent with a swift attack. | ||
|TXMN Completed=Complete | |TXMN Completed=Complete |
Revision as of 08:43, 31 January 2025
Rift Dash (Tuxemon Episode 1) | |
---|---|
ID | 206 |
Blurb | The user creates a temporary rift in space and dash through it, reappearing at a different location and striking the opponent with a swift attack. |
Is completed? | Complete |
Technique Category | Melee |
Types | Metal, |
Element(s) | Lightning, Cosmic |
Is fast? | True |
Accuracy | 80% |
Power | 1 |
Effects | Disappear Strike |
Healing Power | |
Potency | 100% |
Recharge | 4 |
User Condition | |
Target Condition | |
Animation Target | 0 |
Rift Dash is creating a temporary rift in space and it's followed by Strike where the monster reappears. The monster is unable to fly off if under the effect Stuck or Grabbed.
Monsters using this technique (2)
Family
Tags
Attribution
In other languages
Language | Name | Blurb |
---|---|---|
Spanish |