Search by property

Jump to navigation Jump to search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "TXMN Description" with value "Rinse out the wound and you'll be right.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 27 results starting with #1.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


    

List of results

    • Escape Key  + (Slip out the back door.)
    • Sledgehammer  + (Smash apart grey boulders.)
    • Toy Bear  + (Substitute this toy bear for yourself when your life energy is being sapped!)
    • Drone  + (Switch out one tuxemon on your team for one in storage.)
    • Lucky Bamboo  + (Technically, it's not bamboo at all. Nor is it particularly lucky. But it makes a nice indoor plant.)
    • TM: Surf  + (Technique Manual that teaches a Water Tuxemon the Surf technique.)
    • TM: Avalanche  + (Technique Manual that teaches a Water or Earth Tuxemon the Avalanche technique.)
    • TM: Blossom  + (Technique Manual that teaches a Wood Tuxemon the Blossom technique.)
    • Book of Wishes  + (The Achievement Maniac's list of achievements for you to attempt.)
    • Lavish Tuxeball  + (The capture has a higher chance of succeeding.)
    • Fusion Report  + (The new TUXEMON fusion technology! You've scanned this and uploaded it to TUXEPEDIA.)
    • Park Tuxeball  + (The official Park capture device. It only works inside the Park.)
    • Crusher Tuxeball  + (This Tuxeball breaks through defenses and increases the catch rate the higher the opposing Tuxemon's defense is. It will fail to catch if a protection move is used.)
    • Ancient Tuxeball  + (This Tuxeball was made a long time ago and is capable of catching any Tuxemon without fail.)
    • Xero Tuxeball  + (This odd Tuxeball increases the chance of succeeding if the opposing Tuxemon is a different type than yours, but has a decreased chance if they are the same type.)
    • Omni Tuxeball  + (This odd Tuxeball increases the chance of succeeding if the opposing Tuxemon is the same type as yours, but has a decreased chance if they are different types.)
    • Spyder Pass  + (This should let you in to places only Spyder conspirators are meant to go.)
    • Feather  + (Tickle your assailant and force them to relinquish their grip!)
    • Hearty Tuxeball  + (Upon capture, the tuxemon's positive taste changes to hearty.)
    • Peppy Tuxeball  + (Upon capture, the tuxemon's positive taste changes to peppy.)
    • Refined Tuxeball  + (Upon capture, the tuxemon's positive taste changes to refined.)
    • Salty Tuxeball  + (Upon capture, the tuxemon's positive taste changes to salty.)
    • Zesty Tuxeball  + (Upon capture, the tuxemon's positive taste changes to zesty.)
    • Map App  + (Use this on your phone to see where you are.)
    • XP Transmitter  + (When this item is in your possession, all monsters that did ''not'' participate in defeating a monster get half of the XP. The remainder goes to the monsters that ''did'' participate.)
    • Nu Phone  + (You can do a lot with this, e.g. phone home.)