Difference between revisions of "Creature"

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Variants could come in the following arrangements (with examples from Pokemon):
Variants could come in the following arrangements (with examples from Pokemon):


# A purely cosmetic difference, that's fixed. For example, there are lots of different Unown forms, but each Unown has only one form.
# A purely cosmetic difference, that's fixed. For example, a butterfly tuxemon could have different wings based on which route it's captured in.
# A purely cosmetic difference, that can change. For example, Deerling and Sawsbuck change form with the season.
# A purely cosmetic difference, that can change. For example, a tuxemon could change its colours to match its trainer, and if its trainer changed clothes it would change colouring.  
# A mechanical difference that's fixed. For example, Pumpkaboo have different stats depending on their size, but they never change size.
# A mechanical difference that's fixed. For example, a tuxemon could have different abilities based on which status they had when they were caught.
# A mechanical difference that can change. For example, Meloetta changes form - and type - when it uses a particular move.
# A mechanical difference that can change. For example, a tuxemon could change type based on the season.

Revision as of 23:55, 1 August 2017

See also

Expansion

Gijinka

In a different story, the protagonist could find a shadow world where the tuxemon are people and the people are tuxemon. Some have already been sprited.

Variants

It would be possible to have different variants of a single tuxemon, with different appearances. Two that were created as an experiment can be found on the wiki.

Variants could come in the following arrangements (with examples from Pokemon):

  1. A purely cosmetic difference, that's fixed. For example, a butterfly tuxemon could have different wings based on which route it's captured in.
  2. A purely cosmetic difference, that can change. For example, a tuxemon could change its colours to match its trainer, and if its trainer changed clothes it would change colouring.
  3. A mechanical difference that's fixed. For example, a tuxemon could have different abilities based on which status they had when they were caught.
  4. A mechanical difference that can change. For example, a tuxemon could change type based on the season.