Difference between revisions of "Category:Variant"
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Tuxemon within a species may vary based on their genetics or environment. Variants could be purely mechanical, purely cosmetic or mechanical and cosmetic, and either be fixed from a monster's birth, fixed from some point after birth, or able to be changed. | Tuxemon within a species may vary based on their genetics or environment. Variants could be purely mechanical, purely cosmetic or mechanical and cosmetic, and either be fixed from a monster's birth, fixed from some point after birth, or able to be changed. | ||
==== | == Genetic == | ||
=== Local variation === | |||
For example, a butterfly tuxemon could have different wings based on which route it's captured in. | |||
Eastern [[Delichick]] and [[Herotint]] are brown in colour and aggressive; western [[Delichick]] and [[Herotint]] are blue and tricky. | |||
[[File:Delichick blue1.png]] [[File:Delichick dun1.png]] | |||
[[File:Delichick blue2.png]] [[File:Delichick dun2.png]] | |||
=== Sub-species === | |||
[[Ignibus]]' default form is a fiery turtle, but a sea-dwelling subspecies would have a different [[Type]] and techniques. | |||
[[File:Magmaturtle-front-alt.png]] [[File:Ignibus-watervariant.gif]] | [[File:Magmaturtle-front-alt.png]] [[File:Ignibus-watervariant.gif]] | ||
=== Speciation === | |||
The [[Furnursus]] and [[Bursa]] families may be closely related: both are fiery bears with a meditative/psychic side. | The [[Furnursus]] and [[Bursa]] families may be closely related: both are fiery bears with a meditative/psychic side. | ||
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[[File:5-0 64px2.png]] [[File:Bursa.png]] | [[File:5-0 64px2.png]] [[File:Bursa.png]] | ||
[[Forthrobo]] and [[Arthrobolt]]; and [[Minynx]] and [[Rockitten]] are other examples. | |||
== Sexual dimorphism == | |||
Differences within a species based on the sex (see [https://en.wikipedia.org/wiki/Sexual_dimorphism Wikipedia]). | Differences within a species based on the sex (see [https://en.wikipedia.org/wiki/Sexual_dimorphism Wikipedia]). | ||
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[[File:1 by levaine-da6ftsr.png]] [[File:Nudiflot take 2.png]] | [[File:1 by levaine-da6ftsr.png]] [[File:Nudiflot take 2.png]] | ||
== Congential == | |||
=== Congenital conditions === | |||
From birth, but not necessarily inherited - could include different colouration, sizes or features. | |||
Colour variations exist for some tuxemon: | Colour variations exist for some tuxemon, like [[Sapsnap]]: | ||
[[File:Sapsnap.png]] [[File:Sapsnap2.png]] | [[File:Sapsnap.png]] [[File:Sapsnap2.png]] | ||
=== Epigenetic changes === | |||
From birth and inherited, but not resulting from DNA (see [https://en.wikipedia.org/wiki/Epigenetics Wikipedia]) | |||
=== Atavisms === | |||
([https://en.wikipedia.org/wiki/Atavism Wikipedia]) | |||
=== Random variations === | |||
Emerge at birth but do not reflect genetic variation, like different monsters in a species having different patterns of spots | |||
== Environmental == | |||
=== | === Psychological changes === | ||
[[File:Patheak_I.png|thumbnail]] | |||
[[Patheak]] takes a new form when its confidence increases. | |||
=== Permanent changes based on environment === | |||
Memnomnom's masks take the form of a dead king's face. This could also belong to the '''tool use''' category if it turns out that they can change their masks. | [[Memnomnom]]'s masks take the form of a dead king's face. This could also belong to the '''tool use''' category if it turns out that they can change their masks. | ||
[[File:Memnomnom-front.png]] [[File:Memnomnom - oni mask.gif]] | [[File:Memnomnom-front.png]] [[File:Memnomnom - oni mask.gif]] | ||
Jemuar have different gems based on the rocks found where they were born. | [[Jemuar]] have different gems based on the rocks found where they were born. | ||
[[File:Jemuar variations.png]] | [[File:Jemuar variations.png]] | ||
Katacoon evolves based on which technique it knows. | [[Katacoon]] evolves based on which technique it knows. | ||
[ | [[File:Sumococoon.png]] => [[File:Sumobug front.png]] [[File:Samuraibug-front-alt.png]] | ||
=== Temporary changes based on environment === | |||
Like changing colour from eating berries of a particular colour. | |||
=== | === Changing based on a cycle === | ||
Like the four seasons ([https://io9.gizmodo.com/5959772/how-and-why-animals-change-color-with-the-seasons?IR=T io9]; [https://en.wikipedia.org/wiki/Phenology Wikipedia]) | |||
[[Jeluna]] changes with the phases of the moon. | |||
Morphs that involve [[Booster Tech]] or [[Badges]] - like the [[Botbot]] | [[File:Jeluna by piacarrot-dci6vx7.png]] | ||
== Brief, cyclical or voluntary == | |||
=== Triggered changes === | |||
Like a skink losing its tail to distract a predator or a cuttlefish changing pigmentation; a tuxemon could change its colours to match its trainer, and if its trainer changed clothes it would change colouring. A tuxemon could have different abilities based on which status they had when they were caught. | |||
Morphs that involve [[Booster Tech]] or [[Badges]] - like the [[Botbot]], [[Grintot]] and [[Grubble]] families - are an example of this, since the transformation can be reversed or a new one selected. | |||
[[File:Botbot-front.png]] => [[File:Fishbot-frot.png]] [[File:Birdbot - josepharaoh99.png]] | [[File:Botbot-front.png]] => [[File:Fishbot-frot.png]] [[File:Birdbot - josepharaoh99.png]] | ||
[[Bewhich]] has a "sealed form": | |||
[[File:Quasar 19.png]] [[File:Bewhich sealed form by piacarrot-dci6vmk.png]] | |||
=== Tool use === | |||
Like a hermit crab getting different powers based on what shell they use as their home or a coconut crab getting more defence while it has a coconut shell, or a domesticated monster wearing clothes or getting a haircut (see [https://en.wikipedia.org/wiki/Tool_use_by_animals Wikipedia]) | |||
[[Vyking]] is normally equipped with weapons and a helmet, but can also be found without them. | |||
[[File:Vyking_naked.png]] [[File:Vyking_front.png]] | |||
=== Stimulant reaction === | |||
Like a dragon becoming ultra-powerful for a period after touching a magical stone | |||
There's art for some monsters that doesn't match their main form (e.g. [[Moloch]] and [[Jemuar]]). This could be a form that is temporarily unlockable, e.g. through injecting them with a stimulant. | There's art for some monsters that doesn't match their main form (e.g. [[Moloch]] and [[Jemuar]]). This could be a form that is temporarily unlockable, e.g. through injecting them with a stimulant. | ||
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[[File:Moloch-front.png]] [[File:4 by levaine-da7svx9.png]] | [[File:Moloch-front.png]] [[File:4 by levaine-da7svx9.png]] | ||
=== Changing based on a phase or condition === | |||
Where the changes only last for the duration - like having different properties while pregnant | |||
== Other == | |||
* [[Fusions]] | * [[Fusions]] | ||
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* [[Morphing]] is a form of change | * [[Morphing]] is a form of change | ||
* Changes that occur through maturation, like growing more tails, growing larger, more monsters joining a swarm | * Changes that occur through maturation, like growing more tails, growing larger, more monsters joining a swarm | ||
* Some Variants could be implemented through [[Features]]. | |||
[[Category:Monster]] | [[Category:Monster]] |
Latest revision as of 06:36, 27 September 2020
Tuxemon within a species may vary based on their genetics or environment. Variants could be purely mechanical, purely cosmetic or mechanical and cosmetic, and either be fixed from a monster's birth, fixed from some point after birth, or able to be changed.
Genetic[edit | edit source]
Local variation[edit | edit source]
For example, a butterfly tuxemon could have different wings based on which route it's captured in.
Eastern Delichick and Herotint are brown in colour and aggressive; western Delichick and Herotint are blue and tricky.
Sub-species[edit | edit source]
Ignibus' default form is a fiery turtle, but a sea-dwelling subspecies would have a different Type and techniques.
Speciation[edit | edit source]
The Furnursus and Bursa families may be closely related: both are fiery bears with a meditative/psychic side.
Forthrobo and Arthrobolt; and Minynx and Rockitten are other examples.
Sexual dimorphism[edit | edit source]
Differences within a species based on the sex (see Wikipedia).
At its most extreme, this could result in different species - like Nudiflot M and Nudiflot F.
Congential[edit | edit source]
Congenital conditions[edit | edit source]
From birth, but not necessarily inherited - could include different colouration, sizes or features.
Colour variations exist for some tuxemon, like Sapsnap:
Epigenetic changes[edit | edit source]
From birth and inherited, but not resulting from DNA (see Wikipedia)
Atavisms[edit | edit source]
Random variations[edit | edit source]
Emerge at birth but do not reflect genetic variation, like different monsters in a species having different patterns of spots
Environmental[edit | edit source]
Psychological changes[edit | edit source]
Patheak takes a new form when its confidence increases.
Permanent changes based on environment[edit | edit source]
Memnomnom's masks take the form of a dead king's face. This could also belong to the tool use category if it turns out that they can change their masks.
Jemuar have different gems based on the rocks found where they were born.
Katacoon evolves based on which technique it knows.
Temporary changes based on environment[edit | edit source]
Like changing colour from eating berries of a particular colour.
Changing based on a cycle[edit | edit source]
Like the four seasons (io9; Wikipedia)
Jeluna changes with the phases of the moon.
Brief, cyclical or voluntary[edit | edit source]
Triggered changes[edit | edit source]
Like a skink losing its tail to distract a predator or a cuttlefish changing pigmentation; a tuxemon could change its colours to match its trainer, and if its trainer changed clothes it would change colouring. A tuxemon could have different abilities based on which status they had when they were caught.
Morphs that involve Booster Tech or Badges - like the Botbot, Grintot and Grubble families - are an example of this, since the transformation can be reversed or a new one selected.
Bewhich has a "sealed form":
Tool use[edit | edit source]
Like a hermit crab getting different powers based on what shell they use as their home or a coconut crab getting more defence while it has a coconut shell, or a domesticated monster wearing clothes or getting a haircut (see Wikipedia)
Vyking is normally equipped with weapons and a helmet, but can also be found without them.
Stimulant reaction[edit | edit source]
Like a dragon becoming ultra-powerful for a period after touching a magical stone
There's art for some monsters that doesn't match their main form (e.g. Moloch and Jemuar). This could be a form that is temporarily unlockable, e.g. through injecting them with a stimulant.
Changing based on a phase or condition[edit | edit source]
Where the changes only last for the duration - like having different properties while pregnant
Other[edit | edit source]
Pages in category "Variant"
The following 9 pages are in this category, out of 9 total.
Media in category "Variant"
The following 79 files are in this category, out of 79 total.
- 4 by levaine-da7svx9.png 64 × 64; 17 KB
- Aardorn 2.png 64 × 64; 1 KB
- Aardorn 4.png 66 × 64; 2 KB
- Aardorn 7.png 67 × 64; 3 KB
- Aardorn 9.png 68 × 65; 2 KB
- Anoleaf2.png 64 × 64; 838 bytes
- Anoleaf4.png 64 × 64; 928 bytes
- Anu menu 3.png 32 × 32; 478 bytes
- Anu menu 4.png 32 × 32; 506 bytes
- Anu shiny.png 64 × 64; 1 KB
- Bewhich sealed form by piacarrot-dci6vmk.png 56 × 56; 953 bytes
- Birdee v1.png 64 × 64; 5 KB
- Bursa 2.png 64 × 64; 2 KB
- Bursa 4.png 64 × 64; 949 bytes
- Cardiling2.png 64 × 64; 1 KB
- Cardiling4.png 64 × 64; 824 bytes
- Delichick blue1.png 64 × 64; 1 KB
- Delichick blue2.png 64 × 64; 2 KB
- Delichick brown-menu01.png 24 × 24; 5 KB
- Delichick brown-menu02.png 24 × 24; 5 KB
- Delichick brown1.png 64 × 64; 5 KB
- Delichick dun1.png 64 × 64; 1 KB
- Delichick dun2.png 64 × 64; 2 KB
- Delichick-menu01.png 24 × 24; 4 KB
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- Dracune2.png 64 × 64; 952 bytes
- Dracune4.png 64 × 64; 1,020 bytes
- Dragarbor2.png 64 × 64; 2 KB
- Dragarbor4.png 64 × 64; 1 KB
- Firomenis menu 3.png 32 × 32; 677 bytes
- Firomenis menu 4.png 32 × 32; 637 bytes
- Firomenis shiny.png 80 × 80; 2 KB
- Flambear 2.png 64 × 64; 2 KB
- Flambear 4.png 64 × 64; 1 KB
- Freemon 14.png 64 × 64; 1 KB
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- Freemon 4.png 64 × 64; 1,009 bytes
- Freemon 5.png 64 × 64; 1,009 bytes
- Freemon 8.png 64 × 64; 1 KB
- Freemon 80 2.png 80 × 80; 1 KB
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- Freemon 80 7.png 80 × 80; 2 KB
- Freemon 80 9.png 80 × 80; 1 KB
- Freemon 9.png 64 × 64; 1,002 bytes
- Gectile2.png 64 × 64; 1 KB
- Gectile4.png 64 × 64; 1 KB
- Herotint brown.png 64 × 64; 6 KB
- Herotint-menu01.png 24 × 24; 5 KB
- Herotint-menu02.png 24 × 24; 5 KB
- Ignibus-watervariant.gif 64 × 64; 1 KB
- Jeluna by piacarrot-dci6vx7.png 138 × 32; 2 KB
- Jemuar variations.png 320 × 128; 15 KB
- Manosting2.png 64 × 64; 1 KB
- Manosting4.png 64 × 64; 704 bytes
- Memnomnom - oni mask.gif 64 × 64; 1 KB
- Merlicun menu 3.png 32 × 32; 533 bytes
- Merlicun menu 4.png 32 × 32; 517 bytes
- Merlicun shiny .png 64 × 64; 992 bytes
- Narsileaf2.png 64 × 64; 1 KB
- Narsileaf4.png 64 × 64; 871 bytes
- Nuenflu menu 3.png 32 × 32; 482 bytes
- Nuenflu menu 4.png 32 × 32; 494 bytes
- Nuenflu shiny.png 64 × 64; 1 KB
- Sapsnap2.png 64 × 64; 2 KB
- Sapsnap4.png 64 × 64; 1 KB
- Shiny bug.png 64 × 64; 1 KB
- Shiny velocitile.png 64 × 64; 1 KB
- Shybulb2.png 64 × 64; 656 bytes
- Shybulb4.png 64 × 64; 680 bytes
- Snarlon Alt.png 64 × 64; 2 KB
- Trapsnap2.png 64 × 64; 982 bytes
- Trapsnap4.png 64 × 64; 556 bytes
- Vamporml2.png 64 × 64; 979 bytes
- Vamporml4.png 64 × 64; 850 bytes
- Vyking naked.png 64 × 64; 1 KB
- Zunna 2.png 64 × 64; 1 KB
- Zunna 4.png 64 × 64; 902 bytes