Property:Details
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This is a property of type Text.
F
Dodge improves by half. If you would gain a negative condition, you lose Focused but do not gain the negative condition. +
G
Cannot Retreat or Switch. Ranged and Reach techniques have their Power and Potency halved. +
H
Armor improves by half. If you would gain a negative condition, you lose Hard Shell but do not gain the negative condition. +
I
Target is immune to the Dozing condition. +
Target is immune to the Exhausted condition. +
Target is immune to the Fatigued condition. +
Target is immune to the Festering condition. +
Target is immune to the Grabbed condition. +
Target is immune to the Nodding Off condition. +
Target is immune to the Poisoned condition. +
Permanently increase the recipient's Armour by the item's power. +
Permanently increase the recipient's Dodge by the item's power. +
Permanently increase the recipient's HP by the item's power. +
Permanently increase the recipient's Melee by the item's power. +
Permanently increase the recipient's Ranged by the item's power. +
L