Difference between revisions of "Related Projects"
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== Project Uranium Godot == | == Project Uranium Godot == | ||
An MIT-licensed remake of the Pokemon Uranium game in the open source Godot engine. | |||
* [https://github.com/acedogblast/Project-Uranium-Godot Github] | * [https://github.com/acedogblast/Project-Uranium-Godot Github] |
Revision as of 09:57, 18 August 2020
See also Similar Games for completed, proprietary monster catching games.
isaiah658's project
Currently planned as a proprietary game, but with assets licensed under CC0.
Floraverse
A Creative Commons Attribution-ShareAlike open world.
The Floraverse element system has five primary elements. Two primary elements can be combined (including two of the same element) to make the fifteen secondary elements. One primary and one secondary element or two secondary elements can be combined to make 125 tertiary elements (although these are not spelled out).
Primary elements
- Fire
- Water
- Air
- Earth
- Spirit
Secondary elements
- Plasma (Fire x Fire)
- Acid (Fire x Water)
- Light (Fire x Air)
- Lava (Fire x Earth)
- Aura (Fire x Spirit)
- Ice (Water x Water)
- Cloud (Water x Air)
- Clay (Water x Earth)
- Poison (Water x Spirit)
- Storm (Air x Air)
- Sand (Air x Earth)
- Sound (Air x Spirit)
- Crystal (Earth x Earth)
- Magnet (Earth x Spirit)
- Psi (Spirit X Spirit)
Tertiary elements (examples)
- Hail (Ice x Cloud)
- Acid Rain (Acid x Cloud)
Links
AndHeGames
Doodles created by an artist on OpenGameArt.
There are 292 monsters so far.
Megupets
An art project with numbered monsters.
Color Monster
Color Monster is a GPL game under development by Tuxemon contributor Dulsi in which you colour the monsters that you catch.
Catch Challenger
Catch Challenger is a contributor to the Tuxemon project, as we are using some of their open source assets.
Licence: GPL3 (code); GPL3, CC BY, LGPL (datapack)
Details
- Catch Challenger has 14 types: Normal, Electric, Bird, Fire, Water, Stone, Ground, Plant, Ice, Fight, Poison, Psy, Spectre, Steal (Steel)
OPMon
OPMon is a contributor to the Tuxemon project, as we might use some of their open source assets.
The code is under GNU GPL 3.0 and the art is under CC BY-SA 4.0 (licence details). Original music is also under CC BY-SA 4.0 (see here).
- OPMon
- Main site
- Website Github (CC BY)
- Game Github (GPL or CC BY-SA)
- Github wiki
Details
- OPMon has 18 types: Bad, Bug, Burning, Cold, Dragon, Electron, Fight, Ghost, Ground, Liquid, Magic, Mental, Metal, Mineral, Neutral, Sky, Toxic, Vegetal
- The game is called OPMon Lazuli
- Similarities and differences with Pokemon
- Some of the sprites are modified versions of proprietary sprites (for example, Team Mystare grunt includes parts from the Team Plasma grunt sprite)
- Some OPMon art and monsters are not yet added to this wiki
Guardian Monsters
- See also Guardian Monsters on wiki
Formerly known as Friends with Monsters.
Friends with Monsters
Friends with Monsters had five types: Earth, Water, Fire, Air and Light (or Energy)
Monster Trainer RL
A monster catching roguelike with procedurally generated maps. The creator has confirmed that it is under the MIT Licence.
Project Uranium Godot
An MIT-licensed remake of the Pokemon Uranium game in the open source Godot engine.
Open source JRPGs
While not monster-catching games specifically, these are notable for being open source JRPGs.
- Monster RPG 2
- Valyria Tear
- Godot OpenRPG: A tool and demo for turn-based RPGs in the open source Godot game engine.
- OHRRPGCE
Other uses of Tuxemon assets
Harvard's CS50 open course on game design, "CS50's Introduction to Game Development", features Tuxemon sprites.
Proprietary
PhoenixDex
A collection of fakemon under a Creative Commons Attribution-NonCommercial licence.