Difference between revisions of "Potluck"

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(For a technique that does no damage, accuracy and potency are the same - so giving 100% accuracy and modifying potency to match. Also moving out of condition imposers as it has two effects.)
Line 6: Line 6:
|TXMN Type 1=Aether
|TXMN Type 1=Aether
|TXMN Sub-Elements=Normal
|TXMN Sub-Elements=Normal
|TXMN Family=Condition imposer
|TXMN Family=Special
|TXMN Is fast=Normal
|TXMN Is fast=Normal
|TXMN Accuracy=90%
|TXMN Accuracy=100%
|TXMN Healing Power=1
|TXMN Healing Power=1
|TXMN Potency=90%
|TXMN Potency=80%
|TXMN Recharge=1
|TXMN Recharge=1
|TXMN User Condition=Exhausted
|TXMN User Condition=Exhausted

Revision as of 12:15, 31 July 2025

Cakechomp.gif
Potluck (Tuxemon Episode 1)
ID 235
Blurb The user and opponent engage in a mutual exchange of gifts, fostering a brief moment of camaraderie in the midst of battle.
Is completed? Complete
Technique Category Special
Types Aether,
Element(s) Normal
Call File:Bounce.ogg
Technique Family Special
Tags Food
Is fast? Normal
Accuracy 100%
Power
Effects
Healing Power 1
Potency 80%
Recharge 1
User Condition Exhausted
Target Condition Nodding Off
Animation Target User

Maybe a random effect? Or just make both parties drowsy?

Monsters using this technique (5)

Candeer
Flummack
Flummby
Reinsweet
Uprout

Attribution

HippasusTwo


In other languages

Language Name Blurb
Spanish