Difference between revisions of "How to Contribute"
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[https://forum.tuxemon.org/thread.php?id=83 Original post] | [https://forum.tuxemon.org/thread.php?id=83 Original post] | ||
== | == Roadmap == | ||
The [[Roadmap]] has our overall plan for the Tuxemon project, and could be a useful reference. | |||
=== Design, Art and Sprites | == Monsters == | ||
The meat of the Tuxemon project is its [[:Category:Monster|monsters]]! You can design a monster and submit it to the project by drawing or painting it or by creating pixel art for it (called a "sprite") - or both! | |||
See [[Creating Creatures]] for more. | |||
You can also help us out by adding to existing monsters - mostly by creating pixel art for them if they are missing particular sprites. | |||
See [[Completing Creatures]] for more. | |||
== Trainers and Items == | |||
As well as monsters, the world of Tuxemon is populated with [[:Category:Trainer|trainers]] and [[:Category:Item|items]]. | |||
* [[Creating Items]] | |||
* [[Creating and Completing Trainers]] | |||
== Design, Art and Sprites == | |||
* [[Creating Tilesets|Tilesets]] - the tiles used to create maps | * [[Creating Tilesets|Tilesets]] - the tiles used to create maps | ||
* [[Contributing Art|Art]] | * [[Contributing Art|Art]] | ||
* [[Design Guide|Design Style Guide]] | * [[Design Guide|Design Style Guide]] | ||
* [[Graphics Sizes|Graphic Sizes]] | * [[Graphics Sizes|Graphic Sizes]] | ||
== Maps == | |||
* [[Creating Maps|Maps]] - the world the player walks around in | * [[Creating Maps|Maps]] - the world the player walks around in | ||
* [[Map Events]] - the events and stories that take place in the game | * [[Map Events]] - the events and stories that take place in the game | ||
== Music and Sound Effects == | |||
* [[Creating Music|Music]] | * [[Creating Music|Music]] | ||
== Writing == | |||
* [[Creating Writing|Writing]] | * [[Creating Writing|Writing]] | ||
* [[Creating Translations|Translations]] | * [[Creating Translations|Translations]] | ||
== Programming == | |||
* [[Combat AI|Artificial Intelligence]] - how to create and modify AI behavior | * [[Combat AI|Artificial Intelligence]] - how to create and modify AI behavior | ||
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* [[Tuxemon Debug Console|Debug Console]] | * [[Tuxemon Debug Console|Debug Console]] | ||
== Donations == | |||
* [https://www.patreon.com/tuxemon Patreon page] | * [https://www.patreon.com/tuxemon Patreon page] | ||
* [https://tuxemon.org/donate.html PayPal donate page] | * [https://tuxemon.org/donate.html PayPal donate page] | ||
== Game Rules == | |||
* [[Creating Techniques|Techniques]] | * [[Creating Techniques|Techniques]] |
Latest revision as of 23:35, 5 May 2018
Licensing[edit | edit source]
Posting any contributions (explicitly described as such) to this game on this web forum is a tacit acceptance of the fact that you are placing them under the Creative Commons Attribution-ShareAlike 4.0 International or any later version. You maintain your own full rights to the contributions, and may continue to do whatever you, the owner, wish to do with them, but you have given us the right to use them under the limitations of the CC BY-SA 4.0. You can read the details of the Creative Commons license here: https://creativecommons.org/licenses/by-sa/4.0/
Roadmap[edit | edit source]
The Roadmap has our overall plan for the Tuxemon project, and could be a useful reference.
Monsters[edit | edit source]
The meat of the Tuxemon project is its monsters! You can design a monster and submit it to the project by drawing or painting it or by creating pixel art for it (called a "sprite") - or both!
See Creating Creatures for more.
You can also help us out by adding to existing monsters - mostly by creating pixel art for them if they are missing particular sprites.
See Completing Creatures for more.
Trainers and Items[edit | edit source]
As well as monsters, the world of Tuxemon is populated with trainers and items.
Design, Art and Sprites[edit | edit source]
- Tilesets - the tiles used to create maps
- Art
- Design Style Guide
- Graphic Sizes
Maps[edit | edit source]
- Maps - the world the player walks around in
- Map Events - the events and stories that take place in the game
Music and Sound Effects[edit | edit source]
Writing[edit | edit source]
Programming[edit | edit source]
- Artificial Intelligence - how to create and modify AI behavior
- Code Contributions
- Game Data
- Debug Console