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  • * ''Melee (or "Attack"):'' How much damage your Melee attacks do * ''Armour (or "Defence"):'' How well you resist damage from Melee attacks
    1 KB (222 words) - 12:58, 23 April 2023
  • = How to Calculate Stat Values = What an individual tuxemon's Stat values actually are could depend on a number of inputs:
    9 KB (1,473 words) - 12:58, 23 April 2023
  • | Firestick || Any time you are the target of a Fire-type technique, your Melee increases by one stage || Embra, Ruption | Teamwork || In a [[2 vs 2]] battle, your fellow tuxemon gets its Melee and Ranged boosted by two stages || Budaye
    4 KB (658 words) - 11:41, 16 May 2023
  • ...w much Damage their ranged and reach attacks do. Armor reduces Damage from melee and reach attacks. Dodge reduces Damage from ranged and touch attacks. Whic ...w much Damage their ranged and reach attacks do. Armor reduces Damage from melee and reach attacks. Dodge reduces Damage from ranged and touch attacks. Whic
    12 KB (1,938 words) - 06:13, 15 April 2023
  • Stat differentiation within the same variety ...f the opposite is true. This kind of morphing requires [[Stats#Experiences|Stat increases from Experiences]] to be implemented, which is not currently the
    7 KB (1,195 words) - 07:42, 29 April 2023
  • * '''stat''', where the tuxemon evolves only if a certain stat (melee, speed, etc.) is greater/less/equal of another one;
    13 KB (1,996 words) - 07:39, 15 January 2024
  • * [[Species Stat]]: The universal stat for that species, based on its [[Body Type]], [[Sub-Element]] and [[Life St * '''Melee:''' Increased damage from melee techniques
    18 KB (2,723 words) - 09:51, 15 February 2024
  • * All stat changes come from conditions, so you never have a technique that gives you ...ffects accuracy (although I'm not sure exactly how, and there's no Evasion stat that Aim is compared against). ShadowApex suggested this feature for Tuxemo
    21 KB (3,690 words) - 12:46, 29 April 2023
  • ...arm, taste_cold, level, weight, height, max_hp, current_hp, armour, dodge, melee, ranged and speed. ...the definition: level, weight, height, max_hp, current_hp, armour, dodge, melee, ranged and speed (all numeric values) is necessary to use a numeric compar
    67 KB (10,079 words) - 15:25, 17 March 2024