Difference between revisions of "Dojo of the Five Elements"

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== Purpose ==
This is mostly a chance to battle lots of [[Monk]] trainers, but it also teaches you the details of tuxemon battling - with diagrams of the different stats, how the types work, when to swap out moves, etc.  
This is mostly a chance to battle lots of [[Monk]] trainers, but it also teaches you the details of tuxemon battling - with diagrams of the different stats, how the types work, when to swap out moves, etc.  
Players can ignore it, of course, but this is meant to give them a much deeper grounding than many people get playing PKMN - even if they play through the games many times.
Finally you battle the MASTER, who has [[Sampsack]] and [[Sampsage]]. If you win, they let you choose one - whether you'll prefer strength or strategy.
Any time you return to the Dojo, you can retame your Tuxemon - changing which moves they know to any that they are entitled to know.


== Bottom Floor ==
== Bottom Floor ==
Line 49: Line 44:
Blackboard
Blackboard
* It's the Mentor's notes on Tastes. (Insert description)
* It's the Mentor's notes on Tastes. (Insert description)
=== Third room ===
[[Mentor]]
''(First time)''
* Let me tell you how Techniques work. (Insert description)
''(First and later times)''
* I have developed a potion that allows a tuxemon to re-learn a technique that it has forgotten. Shall I give the Re-Learner Potion to one of your tuxemon?
* $200 Y/N. Pick a tuxemon. Pick a technique to forget. Pick a technique to learn.
Blackboard
* It is the Mentor's notes on Techniques. (Insert description)
== Second Floor (Types) ==
''(When you first enter, the [[Master]] approaches.)''
[[Master]] Wan
* "On this level, you must prove your mastery of the five great elements that make up everything in the universe."
* "Every monster is composed of one or two elements, and every move that they can perform is composed of one or two elements. A monster's element determines which moves it resists, and which moves it is weak against. It takes half damage from moves of the element it is resistant to, and double from moves of the element it is weak against."
* "Each monk in this room specialises in monsters of a particular type, but each has found a way to develop their strengths and to mitigate their weaknesses. Talk to me once you have defeated them all."
''(After you have defeated them all)''
* Congratulations. Now prove what you have learned in battle against me.
* x (level x)
* ''(Then he disappears in a puff of smoke and is replaced by the stairs to the next level.)''
[[Monk]] Toph
* "I may have a team of Earth tuxemon, but they have learned moves of all elements. That way, I can always target a creature's vulnerabilities."
*
* "Good job. Let me heal you."
[[Monk]] Sokka
* "My tuxemon are all of the Metal type, but they each have a second element. That makes their strengths and weaknesses more difficult to predict."
* Hydrone (level X), Miaownolith (level X), Embazook (level X), Grintrock (level X)
* "Good job. Let me heal you."
[[Monk]] Yangchen
* "My Wood tuxemon ... 
*
* "Good job. Let me heal you."
[[Monk]] Kataro
* "With Water tuxemon I have ... 
*
* "Good job. Let me heal you."
[[Monk]] Iroh
*
*
* "Good job. Let me heal you."
== Third Floor ==
''(When you first enter, the [[Master]] approaches.)''
[[Master]] Tu
* "On this level you must prove your mastery of the six vital statistics of tuxemon: HP, Melee, Ranged, Armour, Dodge and Speed."
* (Insert description)
* "Each monk in this room specialises in monsters with one very high stat. To overcome this, you will have to make clever use of your own creatures' stats. Talk to me once you have defeated them all."
''(After you have defeated them all)''
* Congratulations. Now prove what you have learned in battle against me.
* x (level x)
* ''(Then he disappears in a puff of smoke and is replaced by the stairs to the next level.)''
[[Monk]] X
* "My tuxemon have great Melee or Ranged stats, or both, so their attacks hit hard."
* x
* Here is a TM that you may find useful: Scope. It tells you what a tuxemon's statistics are, meaning you can target melee and ranged attacks based on which are weak towards them. I'll also heal you.
[[Monk]] X
* "My team all have excellent Dodge stats, making it very difficult to get a successful ranged attack off against them."
* x
* Here is a TM that you may find useful: Shadow Boxing. It uses your Melee and their Dodge, allowing your strong melee attackers to get around an enemy with high Armour. I'll also heal you.
[[Monk]] X
* "My team all have excellent Armour, so melee attacks just bounce off of their thick hides.
* x
* Here is a TM that you may find useful: Sudden Valley. It goes before most other moves, allowing a slow creature to get the advantage. I'll also heal you.
[[Monk]] X
* "My team are lightning-quick, with high Speed. By the time you get around to attacking, we'll have already defeated you."
* x
* Here is a TM that you may find useful: Panjandrum. Its damage is a portion of the target's maximum HP, so it's as effective against high HP foes as it is against low HP ones. I'll also heal you.
[[Monk]] X
* "My team are tough as nails, with incredibly high HP.
* x
* x


== Top Floor ==
== Top Floor ==

Revision as of 02:57, 28 December 2016

Purpose

This is mostly a chance to battle lots of Monk trainers, but it also teaches you the details of tuxemon battling - with diagrams of the different stats, how the types work, when to swap out moves, etc.

Bottom Floor

A school for children and adults alike, with old men and women as the teachers.

Each room has some desks for students, a blackboard, and a Mentor.

First room

Mentor (First time)

  • Let me tell you how Morphing works. (Insert description)

(First and later times)

  • I have developed a potion that reverts a tuxemon back to its base form. Shall I give the Button Potion to one of your tuxemon?
  • $500 Y/N. Pick a tuxemon.

Blackboard

  • It's the Mentor's notes on Morphing. (Insert description)

Second room

Mentor (First time)

  • Let me tell you how Experience works. (Insert description).

(First and later times)

  • I have developed a potion that allows a tuxemon to forget all its Experience in a particular stat. If they are at maximum Experience, that frees up some Experience to go into other stats.

Shall I give the Forget-Me-Now Potion to one of your tuxemon?

  • $100 Y/N. Pick a tuxemon. Pick a stat.

Blackboard

  • It's the Mentor's notes on Experience. (Insert description)

Third room

Mentor (First time)

  • Let me tell you how Tastes work. (Insert description).

(First and later times)

  • I have developed a potion that changes a tuxemon's taste. Shall I give the Taste-Changer Potion to one of your tuxemon?
  • $50 Y/N. Pick a tuxemon. Pick whether to change their Warm Taste or their Cool Taste.
  • It is changed to a random new taste.

Blackboard

  • It's the Mentor's notes on Tastes. (Insert description)

Third room

Mentor (First time)

  • Let me tell you how Techniques work. (Insert description)

(First and later times)

  • I have developed a potion that allows a tuxemon to re-learn a technique that it has forgotten. Shall I give the Re-Learner Potion to one of your tuxemon?
  • $200 Y/N. Pick a tuxemon. Pick a technique to forget. Pick a technique to learn.

Blackboard

  • It is the Mentor's notes on Techniques. (Insert description)

Second Floor (Types)

(When you first enter, the Master approaches.)

Master Wan

  • "On this level, you must prove your mastery of the five great elements that make up everything in the universe."
  • "Every monster is composed of one or two elements, and every move that they can perform is composed of one or two elements. A monster's element determines which moves it resists, and which moves it is weak against. It takes half damage from moves of the element it is resistant to, and double from moves of the element it is weak against."
  • "Each monk in this room specialises in monsters of a particular type, but each has found a way to develop their strengths and to mitigate their weaknesses. Talk to me once you have defeated them all."

(After you have defeated them all)

  • Congratulations. Now prove what you have learned in battle against me.
  • x (level x)
  • (Then he disappears in a puff of smoke and is replaced by the stairs to the next level.)

Monk Toph

  • "I may have a team of Earth tuxemon, but they have learned moves of all elements. That way, I can always target a creature's vulnerabilities."
  • "Good job. Let me heal you."

Monk Sokka

  • "My tuxemon are all of the Metal type, but they each have a second element. That makes their strengths and weaknesses more difficult to predict."
  • Hydrone (level X), Miaownolith (level X), Embazook (level X), Grintrock (level X)
  • "Good job. Let me heal you."

Monk Yangchen

  • "My Wood tuxemon ...
  • "Good job. Let me heal you."

Monk Kataro

  • "With Water tuxemon I have ...
  • "Good job. Let me heal you."

Monk Iroh

  • "Good job. Let me heal you."

Third Floor

(When you first enter, the Master approaches.)

Master Tu

  • "On this level you must prove your mastery of the six vital statistics of tuxemon: HP, Melee, Ranged, Armour, Dodge and Speed."
  • (Insert description)
  • "Each monk in this room specialises in monsters with one very high stat. To overcome this, you will have to make clever use of your own creatures' stats. Talk to me once you have defeated them all."

(After you have defeated them all)

  • Congratulations. Now prove what you have learned in battle against me.
  • x (level x)
  • (Then he disappears in a puff of smoke and is replaced by the stairs to the next level.)

Monk X

  • "My tuxemon have great Melee or Ranged stats, or both, so their attacks hit hard."
  • x
  • Here is a TM that you may find useful: Scope. It tells you what a tuxemon's statistics are, meaning you can target melee and ranged attacks based on which are weak towards them. I'll also heal you.

Monk X

  • "My team all have excellent Dodge stats, making it very difficult to get a successful ranged attack off against them."
  • x
  • Here is a TM that you may find useful: Shadow Boxing. It uses your Melee and their Dodge, allowing your strong melee attackers to get around an enemy with high Armour. I'll also heal you.

Monk X

  • "My team all have excellent Armour, so melee attacks just bounce off of their thick hides.
  • x
  • Here is a TM that you may find useful: Sudden Valley. It goes before most other moves, allowing a slow creature to get the advantage. I'll also heal you.

Monk X

  • "My team are lightning-quick, with high Speed. By the time you get around to attacking, we'll have already defeated you."
  • x
  • Here is a TM that you may find useful: Panjandrum. Its damage is a portion of the target's maximum HP, so it's as effective against high HP foes as it is against low HP ones. I'll also heal you.

Monk X

  • "My team are tough as nails, with incredibly high HP.
  • x
  • x

Top Floor

Riddler

  • Congratulations, you have proven yourself an excellent trainer. You will face only one further adversary: me!
  • Sampsage level X, Sampsack level X
  • You are a true master of battle and have earned a reward. Tell me, do you favour strength or strategy?
  • (If strength) In that case, take this Sampsack. Its power is unrivalled.
  • (If strategy) In that case, take this Sampsage. Its cunning is unrivalled.