User contributions for Sanglorian
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- 12:41, 31 July 2025 diff hist +330 N Tooth for Tooth Created page with "{{Technique |TXMN Completed=Complete |TXMN Category=Melee |TXMN Type 1=Fire |TXMN Sub-Elements=Normal |TXMN Family=Reserved |TXMN Is fast=Normal |TXMN Accuracy=100% |TXMN Effects=sacrifice 0.5 |Tags=Reserved |Main Details=A reserved technique for the Agnite family, which does damage to user and target. |Sources=Sanglorian }}"
- 12:34, 31 July 2025 diff hist −25 User:Sanglorian
- 12:33, 31 July 2025 diff hist +25 User:Sanglorian
- 12:25, 31 July 2025 diff hist −48 m User:Sanglorian →Basic
- 12:25, 31 July 2025 diff hist +806 User:Sanglorian
- 12:22, 31 July 2025 diff hist +1 Leaf Barrage Too much damage for basic - moving to simple current
- 12:22, 31 July 2025 diff hist +1 Inner Power Too much damage for basic - moving to simple
- 12:22, 31 July 2025 diff hist −7 Staff Smash Too much damage for basic - moving to simple current
- 12:20, 31 July 2025 diff hist −1 User:Sanglorian →Basic
- 12:20, 31 July 2025 diff hist +1 Buzz Has a condition, so moving from basic to simple
- 12:20, 31 July 2025 diff hist +1 Roll Has a condition, so moving from basic to simple current
- 12:20, 31 July 2025 diff hist +1 Sunburst Has a condition, so moving from basic to simple current
- 12:18, 31 July 2025 diff hist +29 Technique design space →Basic techniques
- 12:16, 31 July 2025 diff hist −17 User:Sanglorian →Condition imposers
- 12:15, 31 July 2025 diff hist +19 Flower Armor Adding missing potency current
- 12:15, 31 July 2025 diff hist −9 Potluck For a technique that does no damage, accuracy and potency are the same - so giving 100% accuracy and modifying potency to match. Also moving out of condition imposers as it has two effects.
- 12:14, 31 July 2025 diff hist 0 Stone Rot For a technique that does no damage, accuracy and potency are the same - so giving 100% accuracy and modifying potency to match. current
- 09:18, 31 July 2025 diff hist +118 N File:Icon charmed.png Category:Charmed Category:9px Category:Sanglorian Category:Main Sprite Category:Main current
- 09:15, 31 July 2025 diff hist 0 File:Tamashihoshi grabbed.png Sanglorian uploaded a new version of File:Tamashihoshi grabbed.png current
- 09:13, 31 July 2025 diff hist 0 File:Tamashihoshi stunned.png Sanglorian uploaded a new version of File:Tamashihoshi stunned.png current
- 02:54, 31 July 2025 diff hist +16 User:Sanglorian →Condition imposers
- 02:41, 31 July 2025 diff hist +245 User:Sanglorian
- 12:26, 29 July 2025 diff hist +200 Technique design space Creating Special category and shifting a couple I'd listed as "Condition imposers"
- 12:25, 29 July 2025 diff hist −11 m User:Sanglorian
- 12:24, 29 July 2025 diff hist +228 User:Sanglorian
- 12:24, 29 July 2025 diff hist +35 N Technique Family Temporary - but this page does have details of the families current Tag: New redirect
- 12:23, 29 July 2025 diff hist +19 Template:Technique Moving Technique Family to data table
- 12:18, 29 July 2025 diff hist 0 Potion
- 12:18, 29 July 2025 diff hist +1 Super Potion
- 12:01, 29 July 2025 diff hist −19 Flower Armor Just getting rid of a stray "100%"
- 12:00, 29 July 2025 diff hist −10 Wallow Moving into the special category as while it does impose focused, it also heals current
- 12:00, 29 July 2025 diff hist −10 Mending Moving into the special category as healing is a bit different from a condition
- 11:58, 29 July 2025 diff hist −31 m User:Sanglorian
- 11:57, 29 July 2025 diff hist −16 User:Sanglorian
- 11:57, 29 July 2025 diff hist −11 Leaf Stab Moving into the simple category as damage makes it more advanced than just a condition imposer
- 11:56, 29 July 2025 diff hist −11 Infectious Bite Moving into the simple category as damage makes it more advanced than just a condition imposer
- 11:55, 29 July 2025 diff hist 0 Water Bullet Moving into the simple category as its high speed makes it more advanced than just an attack current
- 11:53, 29 July 2025 diff hist −64 m User:Sanglorian
- 11:53, 29 July 2025 diff hist −8 Hawk
- 11:52, 29 July 2025 diff hist 0 Egg Smash Moving into the simple category as its power of 2 puts it beyond other animal techniques
- 11:51, 29 July 2025 diff hist 0 Crushing Bite current
- 11:51, 29 July 2025 diff hist 0 Lick Lash Moving into the simple category as giving the flinching condition makes it more advanced than just an attack
- 11:50, 29 July 2025 diff hist 0 Tail Lash Moving into the simple category as giving the flinching condition makes it more advanced than just an attack current
- 11:49, 29 July 2025 diff hist −1 User:Sanglorian
- 11:49, 29 July 2025 diff hist +11 Diet current
- 11:47, 29 July 2025 diff hist +1 Pouch Moving into the special category as it's not a basic attack
- 11:45, 29 July 2025 diff hist +146 Wiggle
- 11:42, 29 July 2025 diff hist +1 Altitude Giving the "Special" family as it's not a basic attack current
- 11:42, 29 July 2025 diff hist +9 Hawk Giving the "Special" family as it's not a basic attack
- 11:41, 29 July 2025 diff hist +9 Form:Technique