Beyond Episode 1
Revision as of 10:41, 14 August 2017 by Sanglorian (talk | contribs)
This is a page for ideas for Tuxemon series games, that don't necessarily fit with Episode 1: The Spyder in the Cathedral.
Plots/Game premises
- Play through the game as an NPC (limited team, based on the team of any trainer in the game)
- You are the leftover tuxemon that wasn't picked. Wander around the world getting up to mischief.
- Escape at the Daycare!
- You are a human stuck in tuxemon form
- Take down an evil team from inside, using only your assigned tuxemon
Tuxemon Gym Simulator
Each gym wants to defend its own Badges and claim Badges from others, so they can send their teams to the next level of the competition.
Tuxemon Harvest
See some discussion here.
Field techniques
Techniques that are useful in the overworld, and that don't take up a slot for battle.
- Magnetism to pull and push metal blocks
- Swim against the wind
- Icebreaker - like an icebreaker ship, swimming through ice
- Enter clouds
- Shrink to insect size and explore new areas
- Hide/camouflage to wait until something happens
- Sneak to avoid alarms and trainers
- Tunnel to a new level
- Set a trap
- Decode foreign languages
- Hold breath to get into an area with poison gas
- Disable traps
- Spider climb to get up walls
- Blow away fog
- Roll at a high speed to get over jumps
- Surf
- Soar
- Put out fires
- Destroy walls
- Open locked doors
- Mind control people
- Telekinesis
- Exorcism
- Block - create a stone that blocks the path or fills a hole
- Bounce to higher ledges
- Levitate
- Teleport - get to any location you have already visited
- Dive
- Enter outer space
- Sonar
- Item finding