Difference between revisions of "User:Jaskrendix"

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Fighting is below "Heroic" ([[Reserved technique]] for [[Humanoid]]?)
== Story Summary: Zircon’s Role and Crystal Town ==


-> add monster
After escaping his past in Fondent, Argon traverses Route 7, a desolate path symbolizing his inner conflict and transition. Haunted by mysterious voices Argon confronts his guilt over the destruction of Chrome Robo while gaining cryptic hints about Cathedral’s influence and Project Eclipse.
-> purge the existing move
-> add 2 CORE, 1 ADVANCED, 1 EXOTIC
-> start a tournament


Expanded Martial Arts Techniques
In Crystal Town, tension mounts as Cathedral’s looming presence threatens TuxeVault Bank’s independence. Argon attempts to uncover the truth but is intercepted by Zircon, a former colleague consumed by power. Zircon accuses Argon of leaving chaos behind and demands a battle to prove his strength. Despite Argon’s resolve, he is overwhelmed and defeated by Zircon's superior power.


Core Martial Arts (Recharge = 1) + (Power <= 1.5) + (Accuracy 100%)
Waking in the Cathedral healing center, Argon learns from an NPC that Aurora, TuxeVault Bank’s CEO, has mysteriously disappeared following commotion at the bank. As Argon regains his strength, a cryptic voice echoes in his mind, tying the Cathedral, Project Eclipse, and mysterious happenings in the mountains to his journey: *"The path ahead is darker than you know. Watch the Cathedral. Watch the mountains. The truth waits for you—if you dare to find it."*
* Dragon's Maw: powerful, biting strike targeting the opponent's torso, can be followed up with a grapple or throw.
* Phoenix's Flare: rapid, fiery strikes targeting the opponent's arms or legs, can be used defensively to parry or deflect attacks.
* Tiger's Claw: crushing, clawing strike targeting the opponent's head, can be combined with a ground-and-pound follow-up.
* Crane's Wing: high-flying, sweeping attack targeting the opponent's chest, can be used to disrupt enemy formations or aerial combat.
* Viper's Fang: low, venomous strike targeting the opponent's legs, can be combined with a poison or bleed effect.
Advanced Martial Arts (Recharge > 1 <= 4) + (Power > 1.5 <= 2.5) + (Accuracy 100%)
* Monkey's Gambit: evasive, deceptive strike targeting a random body part, can be used to set up combos or counterattacks.
* Bear's Hug: powerful, grappling technique designed to immobilize the opponent, can be used to absorb damage or prepare for a counterattack.
* Eagle's Eye: precise, piercing strike targeting the opponent's eyes, can temporarily blind or disorient the opponent.
* Cheetah's Pounce: swift, leaping attack targeting the opponent's back, can be used to initiate a combo or escape from a grapple.
* Scorpion's Tail: low, stinging strike targeting the opponent's ankles, can be used to trip or disable the opponent.
Exotic Martial Arts (Recharge > 4) + (Power > 2.5) + (Accuracy 100%)
* Samurai Slash: clean, precise sword-like strike, can be charged for increased power or used defensively to parry.
* Shadow Dance: rapid, elusive strikes, can be combined with stealth or shadow-based abilities.
* Norris Kick: acrobatic, spinning kick, can be used to avoid attacks or create space.
* Dragon Palm: powerful, open-handed strike, can be used to generate shockwaves or push opponents back.
* Takedown: grappling technique designed to throw the opponent, can be followed up with a ground-and-pound or submission hold.


With his ideals shaken and unanswered questions multiplying, Argon must decide how to face the forces conspiring against him, his past, and his principles.


Melee Techniques
== Vivipere Ideas ==
* Dragon's Maw
* Tiger's Claw
* Bear's Hug
* Judo Throw
* Samurai Slash
* Kung Fu Palm
Ranged Techniques
* Phoenix's Flare
* Crane's Wing
* Eagle's Eye
* Cheetah's Pounce
* Scorpion's Tail
* Ninja Flicker
* Capoeira Spin


Combat Formula
Expand Pet Shop in [[Flower City]]:
 
  * The Vivipere Herder:
Attack Power (AP):
  * This NPC makes their living by raising Vivipere, and knows much about their day to day life.
  * Melee Attack: AP = (Ml \* (1 + (Ht / 10))) \* (1 + (Wt / 20)) \* (1 + (GnMod / 100)) \* (1 + (HtAdv / 100))
  * They can give the player tips about how to best raise a vivipere.
* Ranged Attack: AP = (Rn \* (1 + (Ht / 15))) \* (1 + (Wt / 30)) \* (1 + (GnMod / 100)) \* (1 + (HtAdv / 100))
  * They can explain the differences between the temperaments of the different vivipere evolutions.
Armour Value (AV):
   * The herder could have a quest line that unlocks special information about the year of chaos.
* AV = Ar \* (1 + (Wt / 25)) \* (1 + (GnMod / 100))
Dodge Chance (DC):
* DC = Dg \* (1 + (Sp / 10))
Combat Resolution:
* Roll a random number between 1 and 100 for the attack roll.
* If the roll is less than or equal to the Attack Power (AP), the attack hits.
* Roll a random number between 1 and 100 for the defense roll.
* If the roll is less than or equal to the Armour Value (AV), the attack is partially blocked.
* If the roll is less than or equal to the Dodge Chance (DC), the attack is dodged.
Damage Calculation:
* If the attack hits, calculate the damage dealt: Damage = AP - AV
* If the attack is partially blocked, calculate the damage dealt: Damage = (AP - AV) / 2
* If the attack is dodged, no damage is dealt.
 
Additional Factors
 
Gender Modifier (GnMod):
* Male: GnMod = 5
* Female: GnMod = -5 (or +5 to Armour Value)
Height Advantage (HtAdv):
* If it's 20% taller than its opponent: HtAdv = 10
* If it's 20% shorter than its opponent: HtAdv = -10
* Otherwise: HtAdv = 0
 
Legend
 
* Ml: Melee statistic
* Rn: Ranged statistic
* Ht: Height is measured in meters (m)
* Wt: Weight is measured in kilograms (kg)
* GnMod: Gender modifier
* HtAdv: Height advantage
* Ar: Armour statistic
* Dg: Dodge statistic
* Sp: Speed statistic

Latest revision as of 16:59, 8 September 2025

Story Summary: Zircon’s Role and Crystal Town[edit | edit source]

After escaping his past in Fondent, Argon traverses Route 7, a desolate path symbolizing his inner conflict and transition. Haunted by mysterious voices Argon confronts his guilt over the destruction of Chrome Robo while gaining cryptic hints about Cathedral’s influence and Project Eclipse.

In Crystal Town, tension mounts as Cathedral’s looming presence threatens TuxeVault Bank’s independence. Argon attempts to uncover the truth but is intercepted by Zircon, a former colleague consumed by power. Zircon accuses Argon of leaving chaos behind and demands a battle to prove his strength. Despite Argon’s resolve, he is overwhelmed and defeated by Zircon's superior power.

Waking in the Cathedral healing center, Argon learns from an NPC that Aurora, TuxeVault Bank’s CEO, has mysteriously disappeared following commotion at the bank. As Argon regains his strength, a cryptic voice echoes in his mind, tying the Cathedral, Project Eclipse, and mysterious happenings in the mountains to his journey: *"The path ahead is darker than you know. Watch the Cathedral. Watch the mountains. The truth waits for you—if you dare to find it."*

With his ideals shaken and unanswered questions multiplying, Argon must decide how to face the forces conspiring against him, his past, and his principles.

Vivipere Ideas[edit | edit source]

Expand Pet Shop in Flower City:

* The Vivipere Herder:
  * This NPC makes their living by raising Vivipere, and knows much about their day to day life.
  * They can give the player tips about how to best raise a vivipere.
  * They can explain the differences between the temperaments of the different vivipere evolutions.

   * The herder could have a quest line that unlocks special information about the year of chaos.