Difference between revisions of "Revive"

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{{Item
{{Item
|Item Category=Medicine
|Item Category=Medicine
|TXMN Effects=heal,
|TXMN Effects=heal user 50%, revive
|TXMN Target=player
|TXMN Target=player
|TXMN Cost=1000
|TXMN Requirements=target unconscious
|TXMN Requirements=target unconscious
|TXMN Usable In=world, combat
|TXMN Usable In=world, combat
|TXMN Description=Revives an unconscious monster and sets their HP to 20.
|TXMN Description=Revives an unconscious monster and restores half HP.
|TXMN Consumable=yes
|TXMN Consumable=yes
|Sources=ryanhanli,
|SpyderCampaign=Sold at Paper, Cotton, Leather, Flower, Timber, and Candy Scoop
|Sources=ryanhanli
|Source Explanation=Sprite by ryanhanli.
|Source Explanation=Sprite by ryanhanli.
}}
}}

Latest revision as of 07:11, 29 May 2026

Shroom3.png


Revive
ID
Item Category Medicine
Effects heal user 50%, revive
Target player
Standard Retail Price 1000
Type
Requirements target unconscious
Usable In world, combat
Description Revives an unconscious monster and restores half HP.
Consumable? yes
Key Item?
Sources ryanhanli
Source Explanation Sprite by ryanhanli.


In Game[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Sold at Paper, Cotton, Leather, Flower, Timber, and Candy Scoop

Variations[edit source]

Alternative spritesFile:Revive.png

In other languages[edit source]

Language Name Description
Spanish