Difference between revisions of "User:Jaskrendix"

From Tuxepedia
Jump to navigation Jump to search
 
(78 intermediate revisions by the same user not shown)
Line 1: Line 1:
Plants, algae, and a group of bacteria called cyanobacteria:
== Story Summary: Zircon’s Role and Crystal Town ==
*Photosynthesis: Heals the user's health by absorbing sunlight. (only if daytime true)


Plants:
After escaping his past in Fondent, Argon traverses Route 7, a desolate path symbolizing his inner conflict and transition. Haunted by mysterious voices Argon confronts his guilt over the destruction of Chrome Robo while gaining cryptic hints about Cathedral’s influence and Project Eclipse.
*Nature's Wrath: Unleashes a powerful storm of leaves, branches, and other natural debris to damage opponents.
*Tree Slam: The user slams into the opponent, dealing damage and potentially knocking them back.


In Crystal Town, tension mounts as Cathedral’s looming presence threatens TuxeVault Bank’s independence. Argon attempts to uncover the truth but is intercepted by Zircon, a former colleague consumed by power. Zircon accuses Argon of leaving chaos behind and demands a battle to prove his strength. Despite Argon’s resolve, he is overwhelmed and defeated by Zircon's superior power.


Waking in the Cathedral healing center, Argon learns from an NPC that Aurora, TuxeVault Bank’s CEO, has mysteriously disappeared following commotion at the bank. As Argon regains his strength, a cryptic voice echoes in his mind, tying the Cathedral, Project Eclipse, and mysterious happenings in the mountains to his journey: *"The path ahead is darker than you know. Watch the Cathedral. Watch the mountains. The truth waits for you—if you dare to find it."*


With his ideals shaken and unanswered questions multiplying, Argon must decide how to face the forces conspiring against him, his past, and his principles.


Fighting is below "Heroic" ([[Reserved technique]] for [[Humanoid]]?) [[Tags]]
== Vivipere Ideas ==


Expanded Martial Arts Techniques
Remember: work on holding items


Core Martial Arts (Recharge = 1) + (Power <= 1.5) + (Accuracy 100%)
Vivipere new evolutions:
  * Dragon's Maw: A powerful, biting strike targeting the opponent's torso, capable of crushing their defenses and leaving them reeling. The Dragon's Maw can be followed up with a grapple or throw, allowing the user to take control of the opponent and set up a devastating combo. The sheer force of the attack can also knock the opponent back, creating distance and giving the user an opportunity to counterattack.
  * [[Vivichrono]]:
* Phoenix's Flare: A rapid, fiery series of strikes targeting the opponent's arms or legs, designed to overwhelm and disorient. The Phoenix's Flare can be used defensively to parry or deflect attacks, creating an opening for a counterattack. The speed and ferocity of the strikes can also set the opponent up for a devastating combo, as they struggle to keep up with the flurry of attacks.
  * Appearance: A serpentine form with shimmering, clockwork-like scales, and a faint aura of temporal distortion.
  * Tiger's Claw: A crushing, clawing strike targeting the opponent's head, capable of knocking them out cold. The Tiger's Claw can be combined with a ground-and-pound follow-up, allowing the user to rain down additional blows and finish the opponent off. The attack's sheer power can also stun the opponent, leaving them vulnerable to a quick submission hold or grapple.
  * Blurb: "It exists in a state of flux, its very presence causing subtle ripples in the flow of time. Legends say it holds fragments of forgotten futures."
* Crane's Wing: A high-flying, sweeping attack targeting the opponent's chest, designed to disrupt enemy formations or aerial combat. The Crane's Wing can be used to knock opponents off balance, creating an opening for a quick combo or grapple. The attack's range and speed also make it an effective tool for keeping opponents at bay, allowing the user to control the pace of the fight.
  * Evolution Method: Level up at night while holding a "Time Fragment" item.  
* Viper's Fang: A low, venomous strike targeting the opponent's legs, capable of inflicting a debilitating poison or bleed effect. The Viper's Fang can be combined with a quick escape or dodge, allowing the user to create distance and avoid counterattacks. The attack's stealthy nature also makes it an effective tool for catching opponents off guard, setting them up for a devastating combo or grapple.
  * [[Vivimorph]]:
Advanced Martial Arts (Recharge > 1 <= 4) + (Power > 1.5 <= 2.5) + (Accuracy 100%)
  * Appearance: A fluid, amorphous form that constantly shifts and changes color, mirroring its surroundings.
* Monkey's Gambit: An evasive, deceptive strike targeting a random body part, designed to set up combos or counterattacks. The Monkey's Gambit can be used to create uncertainty and confusion, making it difficult for the opponent to anticipate the user's next move. The attack's unpredictability also makes it an effective tool for catching opponents off guard, setting them up for a quick combo or grapple.
  * Blurb: "Its form is never fixed, adapting to any environment or threat. It embodies the essence of change and adaptability."
* Bear's Hug: A powerful, grappling technique designed to immobilize the opponent, leaving them open to a devastating combo or submission hold. The Bear's Hug can be used to absorb a moderate amount of damage, allowing the user to counterattack while the opponent is stunned. The attack's crushing force can also knock the opponent's wind out, leaving them gasping for air and vulnerable to a quick finish.
  * Evolution Method: Level up while there is another [[Vivimorph]] in the party.
* Eagle's Eye: A precise, piercing strike targeting the opponent's eyes, capable of temporarily blinding or disorienting them. The Eagle's Eye can be used to create an opening for a quick combo or grapple, as the opponent struggles to regain their vision. The attack's precision also makes it an effective tool for targeting specific weak points, setting the opponent up for a devastating finish.
* [[Vivisphere]]:
  * Cheetah's Pounce: A swift, leaping attack targeting the opponent's back, designed to initiate a combo or escape from a grapple. The Cheetah's Pounce can be used to quickly close the distance and catch opponents off guard, setting them up for a devastating combo or submission hold. The attack's speed and agility also make it an effective tool for avoiding counterattacks, allowing the user to stay one step ahead of their opponent.
  * Appearance: Enclosed in a crystalline sphere, with its serpentine form visible within, swirling with energy.
* Scorpion's Tail: A low, stinging strike targeting the opponent's ankles, capable of tripping or disabling them. The Scorpion's Tail can be used to create an opening for a quick combo or grapple, as the opponent struggles to regain their footing. The attack's stealthy nature also makes it an effective tool for catching opponents off guard, setting them up for a devastating finish.
  * Blurb: "It harnesses pure, concentrated energy, contained within its crystalline shell. It is a source of immense power, but also great instability."
Exotic Martial Arts (Recharge > 4) + (Power > 2.5) + (Accuracy 100%)
  * Evolution Method: Level up while holding a "Prism Stone".
  * Samurai Slash: A clean, precise sword-like strike, capable of cutting down opponents with a single blow. The Samurai Slash can be charged for increased power, allowing the user to deal massive damage and finish off opponents quickly. The attack's precision also makes it an effective tool for targeting specific weak points, setting the opponent up for a devastating finish.
  * [[Vivishadow]]:
* Shadow Dance: A rapid, elusive series of strikes, designed to be combined with stealth or shadow-based abilities. The Shadow Dance can be used to create an opening for a quick combo or grapple, as the opponent struggles to keep up with the user's speed and agility. The attack's unpredictability also makes it an effective tool for catching opponents off guard, setting them up for a devastating finish.
  * Appearance: A shadowy, ethereal form, with glowing red eyes and a trail of darkness.
* Norris Kick: An acrobatic, spinning kick, capable of avoiding attacks or creating space. The Norris Kick can be used to quickly close the distance and catch opponents off guard, setting them up for a devastating combo or submission hold. The attack's speed and agility also make it an effective tool for avoiding counterattacks, allowing the user to stay one step ahead of their opponent. (inspired to Chuck Norris spinning kick)
  * Blurb: "It lurks in the shadows, feeding on fear and despair. It is a creature of darkness, embodying the hidden fears of the heart."
* Dragon Palm: A powerful, open-handed strike, capable of generating shockwaves or pushing opponents back. The Dragon Palm can be used to create an opening for a quick combo or grapple, as the opponent struggles to regain their footing. The attack's sheer force can also stun the opponent, leaving them vulnerable to a quick submission hold or finish.
  * Evolution Method: Level up in a cave at night.
* Grizzly Takedown: A grappling technique designed to throw the opponent, leaving them open to a devastating combo or submission hold. The Takedown can be followed up with a ground-and-pound or submission hold, allowing the user to finish off the opponent quickly. The attack's power and control also make it an effective tool for dominating opponents, setting them up for a quick finish.
  * [[Vivilith]]:
  * Appearance: A stony, armored form, covered in ancient runes and possessing immense physical strength.
  * Blurb: "It embodies the strength and resilience of the earth. It is a guardian of ancient secrets, and a force of immovable power."
  * Evolution Method: Level up while holding a "Hard Stone".


Melee Techniques:
Ecosystem and Species Relationships:
  * 2 Simple (Dragon's Maw, Tiger's Claw)
  * Vivipere's Role:
  * 2 Powerful (Bear's Hug, Eagle's Eye)
  * [[Vivipere]] acts as a keystone species, influencing the evolution and behavior of other Tuxemon. Its adaptability and rapid evolution create diverse niches and interactions within the ecosystem.
* 3 Exotic (Samurai Slash, Dragon Palm, Grizzly Takedown)
  * Because of its basic form, it is a main prey animal for many other tuxemon.
  * Species Interactions:
  * [[Vivishadow]] and Dark-Type Tuxemon: They may share hunting grounds and prey, forming a loose alliance based on mutual benefit.
  * [[Vivichrono]] and Psychic-Type Tuxemon: The temporal abilities of Vivichrono may attract or repel Psychic-type Tuxemon, depending on their interactions with time.
  * [[Vivimorph]] and Normal-Type Tuxemon: Vivimorph's ability to adapt to any environment allows it to coexist with a wide range of Normal-type Tuxemon.
  * [[Vivilith]] and Rock-Type Tuxemon: They share rocky terrains, and Vivilith's stony form suggests a close relationship with Rock-type Tuxemon.
  * [[Vivisphere]] and Electric/Light-Type Tuxemon: The energy contained within Vivisphere may attract or be attracted to electric or light based tuxemon.


Ranged Techniques
Further Species Interactions:
* 1 Simple (Crane's Wing)
  * Vivisphere and Technology: If your game world has technology, explore how Vivisphere's energy interacts with it. Could it power machines, or cause malfunctions?
* 1 Powerful (Cheetah's Pounce)
  * Vivilith and Environmental Impact: Vivilith's presence could alter the terrain, creating new rocky formations or affecting the growth of plants.
* 1 Exotic (Norris Kick)
  * Vivichrono and Weather: Could Vivichrono's temporal distortions affect the weather patterns in its vicinity?


Hybrid techniques:
Legends:
  * 2 Simple (Phoenix's Flare, Viper's Fang)
  * Vivipere as a Prehistoric Tuxemon:
  * 2 Powerful (Monkey's Gambit, Scorpion's Tail)
  * The theory that Vivipere is a prehistoric Tuxemon explains its adaptability and diverse evolution. It may represent an ancestral form from which other Tuxemon evolved.
* 1 Exotic (Shadow Dance)
  * Fossil records could reveal the history of Vivipere and its role in the evolution of the Tuxemon world.
 
Chaos:
* The Year of Chaos:
  * The year of chaos could cause major ecosystem changes. If all the vivipere are evolving randomly, then the normal food chains, and ecosystems that depend on the normal evolutions of the vivipere would be thrown into chaos. This could cause mass extinctions, and new species to appear.
 
Expand Pet Shop in [[Flower City]]:
  * The Vivipere Herder:
  * This NPC makes their living by raising Vivipere, and knows much about their day to day life.
  * They can give the player tips about how to best raise a vivipere.
  * They can explain the differences between the temperaments of the different vivipere evolutions.
   * The herder could have a quest line that unlocks special information about the year of chaos.

Latest revision as of 15:31, 5 April 2025

Story Summary: Zircon’s Role and Crystal Town[edit | edit source]

After escaping his past in Fondent, Argon traverses Route 7, a desolate path symbolizing his inner conflict and transition. Haunted by mysterious voices Argon confronts his guilt over the destruction of Chrome Robo while gaining cryptic hints about Cathedral’s influence and Project Eclipse.

In Crystal Town, tension mounts as Cathedral’s looming presence threatens TuxeVault Bank’s independence. Argon attempts to uncover the truth but is intercepted by Zircon, a former colleague consumed by power. Zircon accuses Argon of leaving chaos behind and demands a battle to prove his strength. Despite Argon’s resolve, he is overwhelmed and defeated by Zircon's superior power.

Waking in the Cathedral healing center, Argon learns from an NPC that Aurora, TuxeVault Bank’s CEO, has mysteriously disappeared following commotion at the bank. As Argon regains his strength, a cryptic voice echoes in his mind, tying the Cathedral, Project Eclipse, and mysterious happenings in the mountains to his journey: *"The path ahead is darker than you know. Watch the Cathedral. Watch the mountains. The truth waits for you—if you dare to find it."*

With his ideals shaken and unanswered questions multiplying, Argon must decide how to face the forces conspiring against him, his past, and his principles.

Vivipere Ideas[edit | edit source]

Remember: work on holding items

Vivipere new evolutions:

* Vivichrono:
  * Appearance: A serpentine form with shimmering, clockwork-like scales, and a faint aura of temporal distortion.
  * Blurb: "It exists in a state of flux, its very presence causing subtle ripples in the flow of time. Legends say it holds fragments of forgotten futures."
  * Evolution Method: Level up at night while holding a "Time Fragment" item. 
* Vivimorph:
  * Appearance: A fluid, amorphous form that constantly shifts and changes color, mirroring its surroundings.
  * Blurb: "Its form is never fixed, adapting to any environment or threat. It embodies the essence of change and adaptability."
  * Evolution Method: Level up while there is another Vivimorph in the party.
* Vivisphere:
  * Appearance: Enclosed in a crystalline sphere, with its serpentine form visible within, swirling with energy.
  * Blurb: "It harnesses pure, concentrated energy, contained within its crystalline shell. It is a source of immense power, but also great instability."
  * Evolution Method: Level up while holding a "Prism Stone".
* Vivishadow:
  * Appearance: A shadowy, ethereal form, with glowing red eyes and a trail of darkness.
  * Blurb: "It lurks in the shadows, feeding on fear and despair. It is a creature of darkness, embodying the hidden fears of the heart."
  * Evolution Method: Level up in a cave at night.
* Vivilith:
  * Appearance: A stony, armored form, covered in ancient runes and possessing immense physical strength.
  * Blurb: "It embodies the strength and resilience of the earth. It is a guardian of ancient secrets, and a force of immovable power."
  * Evolution Method: Level up while holding a "Hard Stone".

Ecosystem and Species Relationships:

* Vivipere's Role:
  * Vivipere acts as a keystone species, influencing the evolution and behavior of other Tuxemon. Its adaptability and rapid evolution create diverse niches and interactions within the ecosystem.
  * Because of its basic form, it is a main prey animal for many other tuxemon.
* Species Interactions:
  * Vivishadow and Dark-Type Tuxemon: They may share hunting grounds and prey, forming a loose alliance based on mutual benefit.
  * Vivichrono and Psychic-Type Tuxemon: The temporal abilities of Vivichrono may attract or repel Psychic-type Tuxemon, depending on their interactions with time.
  * Vivimorph and Normal-Type Tuxemon: Vivimorph's ability to adapt to any environment allows it to coexist with a wide range of Normal-type Tuxemon.
  * Vivilith and Rock-Type Tuxemon: They share rocky terrains, and Vivilith's stony form suggests a close relationship with Rock-type Tuxemon.
  * Vivisphere and Electric/Light-Type Tuxemon: The energy contained within Vivisphere may attract or be attracted to electric or light based tuxemon.

Further Species Interactions:

  * Vivisphere and Technology: If your game world has technology, explore how Vivisphere's energy interacts with it. Could it power machines, or cause malfunctions?
  * Vivilith and Environmental Impact: Vivilith's presence could alter the terrain, creating new rocky formations or affecting the growth of plants.
  * Vivichrono and Weather: Could Vivichrono's temporal distortions affect the weather patterns in its vicinity?

Legends:

* Vivipere as a Prehistoric Tuxemon:
  * The theory that Vivipere is a prehistoric Tuxemon explains its adaptability and diverse evolution. It may represent an ancestral form from which other Tuxemon evolved.
  * Fossil records could reveal the history of Vivipere and its role in the evolution of the Tuxemon world.

Chaos:

* The Year of Chaos:
  * The year of chaos could cause major ecosystem changes. If all the vivipere are evolving randomly, then the normal food chains, and ecosystems that depend on the normal evolutions of the vivipere would be thrown into chaos. This could cause mass extinctions, and new species to appear.

Expand Pet Shop in Flower City:

* The Vivipere Herder:
  * This NPC makes their living by raising Vivipere, and knows much about their day to day life.
  * They can give the player tips about how to best raise a vivipere.
  * They can explain the differences between the temperaments of the different vivipere evolutions.

   * The herder could have a quest line that unlocks special information about the year of chaos.