Difference between revisions of "Stats"

From Tuxepedia
Jump to navigation Jump to search
 
(4 intermediate revisions by 2 users not shown)
Line 12: Line 12:
* ''Speed:'' Whether you act before your opponent in battle
* ''Speed:'' Whether you act before your opponent in battle


Stats are calculated according to the following formula:  
A monster's stats are based on its [[Body Shape]] and level, according to the following formula:  


     Body Shape Multiplier * (7 + Tuxemon Level)
     Body Shape Multiplier * (7 + Tuxemon Level)
Line 22: Line 22:
A tuxemon has two tastes, a warm one and a cold one. The warm one increases its associated stat by 10%. The cold one decreases its associated stat by 10%. There are no tastes associated with HP.
A tuxemon has two tastes, a warm one and a cold one. The warm one increases its associated stat by 10%. The cold one decreases its associated stat by 10%. There are no tastes associated with HP.


* + Speed: Peppy
* Peppy (Speed +10%): "A burst of fizzy energy, like popping candy that makes you twitch with anticipation."
* - Speed: Mild
* Mild (Speed -10%): "A gentle, calming flavor, like warm milk that slows the world around you."
* + Melee: Salty
* Salty (Melee +10%): "A briny taste, like seawater on a storm-tossed deck, that strengthens your resolve."
* - Melee: Sweet
* Sweet (Melee -10%): "A cloying, sugary flavor, like melted candy that makes your limbs heavy."
* + Armour: Hearty
* Hearty (Armour +10%): "A rich, earthy taste, like dense bread that fortifies your defenses."
* - Armour: Soft
* Soft (Armour -10%): "A delicate, airy flavor, like whipped cream that leaves you feeling vulnerable."
* + Ranged: Zesty
* Zesty (Ranged +10%): "A sharp, tangy taste, like citrus sparks that ignite your focus."
* - Ranged: Flakey
* Flakey (Ranged -10%): "A crumbly, light flavor, like dry pastry that makes your aim waver."
* + Dodge: Refined
* Refined (Dodge +10%): "A subtle, elegant taste, like fine tea that sharpens your reflexes."
* - Dodge: Dry
* Dry (Dodge -10%): "A parched, dusty flavor, like stale crackers that dull your senses."


A tuxemon can have a warm and a cold taste affecting the same stat, resulting in no net change.
A tuxemon can have a warm and a cold taste affecting the same stat, resulting in no net change. See [[Taste Food]].
 
= See also =
* [[Stats Expansion]]

Latest revision as of 11:35, 3 April 2025

Stats are values that all tuxemon individuals have, that affect their power in combat.

The Stats[edit | edit source]

The game has been designed with six Stats:

  • HP: How much damage you can take
  • Melee (or "Attack"): How much damage your Melee attacks do
  • Ranged (or "Special Attack"): How much damage your Ranged attacks do
  • Armour (or "Defence"): How well you resist damage from Melee attacks
  • Dodge (or "Special Defence"): How well you resist damage from Ranged attacks
  • Speed: Whether you act before your opponent in battle

A monster's stats are based on its Body Shape and level, according to the following formula:

   Body Shape Multiplier * (7 + Tuxemon Level)

With Body Shape Multipliers ranging from 4 to 8, that means that tuxemon of the same level could have Stats that are at most twice as high as another.

Tastes[edit | edit source]

A tuxemon has two tastes, a warm one and a cold one. The warm one increases its associated stat by 10%. The cold one decreases its associated stat by 10%. There are no tastes associated with HP.

  • Peppy (Speed +10%): "A burst of fizzy energy, like popping candy that makes you twitch with anticipation."
  • Mild (Speed -10%): "A gentle, calming flavor, like warm milk that slows the world around you."
  • Salty (Melee +10%): "A briny taste, like seawater on a storm-tossed deck, that strengthens your resolve."
  • Sweet (Melee -10%): "A cloying, sugary flavor, like melted candy that makes your limbs heavy."
  • Hearty (Armour +10%): "A rich, earthy taste, like dense bread that fortifies your defenses."
  • Soft (Armour -10%): "A delicate, airy flavor, like whipped cream that leaves you feeling vulnerable."
  • Zesty (Ranged +10%): "A sharp, tangy taste, like citrus sparks that ignite your focus."
  • Flakey (Ranged -10%): "A crumbly, light flavor, like dry pastry that makes your aim waver."
  • Refined (Dodge +10%): "A subtle, elegant taste, like fine tea that sharpens your reflexes."
  • Dry (Dodge -10%): "A parched, dusty flavor, like stale crackers that dull your senses."

A tuxemon can have a warm and a cold taste affecting the same stat, resulting in no net change. See Taste Food.

See also[edit | edit source]