Difference between revisions of "Revenge"
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Sanglorian (talk | contribs) (Created page with "{{Condition |Positive or Negative=Positive |Response to Positive Condition=Replace |Response to Negative Condition=Replace |Text When Gained=When attacked, NAME will take revenge. |Details=If the monster with this condition is hit with an attack, its attacker takes that much damage and then the monster with this condition heals that much damage. }}") |
Jaskrendix (talk | contribs) |
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|Text When Gained=When attacked, NAME will take revenge. | |Text When Gained=When attacked, NAME will take revenge. | ||
|Details=If the monster with this condition is hit with an attack, its attacker takes that much damage and then the monster with this condition heals that much damage. | |Details=If the monster with this condition is hit with an attack, its attacker takes that much damage and then the monster with this condition heals that much damage. | ||
|TXMN ID=32 | |||
}} | }} |
Latest revision as of 14:39, 12 October 2023
TXMN ID | 32 |
---|---|
Positive or Negative | Positive |
Replacement Conditions | |
Response to Positive Condition | Replace |
Response to Negative Condition | Replace |
Response to Technique Use | |
Response to Item Use | |
Response to End of Round | |
Text When Gained | When attacked, NAME will take revenge. |
End of Round Text | |
Speed Multiplier | |
Melee Multiplier | |
Ranged Multiplier | |
Armour Multiplier | |
Dodge Multiplier | |
Details | If the monster with this condition is hit with an attack, its attacker takes that much damage and then the monster with this condition heals that much damage. |
In other languages[edit source]
Language | Name | Text When Gained | End of Round Text |
---|---|---|---|
Spanish |