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  • ...''"action phase"'''. For non-server games, there is also an additional '''"draw phase"''' which draws and animates the results of the action phase. === Draw Phase (client-only) ===
    3 KB (563 words) - 09:50, 18 September 2017
  • |Name Origin=''komodo dragon'' + ''quick draw'' |Fusion Second=draw
    2 KB (207 words) - 06:40, 23 December 2023
  • In my second draw I added bells on its tail like a rattlesnake.
    856 bytes (140 words) - 13:08, 24 January 2023
  • |TXMN Blurb=It grows lonely in the swamps, so it burns brightly to draw travellers near - but it is painfully shy and flits away when they approach
    1 KB (159 words) - 20:12, 19 December 2023
  • | Draw Fire || In a [[2 vs 2]] battle, all attacks against your opponent switch to
    4 KB (658 words) - 11:41, 16 May 2023
  • 7. Now draw rough rectangles around the areas that you don't want the player the be abl
    9 KB (1,630 words) - 12:10, 14 February 2024
  • Check to see if a character has fought against another one and won, lost or draw. * <code>outcome</code>: One among "won", "lost" or "draw".
    67 KB (10,079 words) - 15:25, 17 March 2024
  • In short, the way to contribute a monster to the project is to draw or paint it, or to create pixel art of it (a "sprite").
    13 KB (1,996 words) - 07:39, 15 January 2024