Difference between revisions of "User:Jaskrendix"

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== Quests ==


=== Day ===
*"S.O.S.", the player needs to save a guy in the mountains (Buddha Mountain);
*"Poachers", the player needs to stop some hunters (if the player accepts the mission);
*"Smuggling Giggling", the player needs to stop some a bunch of smugglers (if the player accepts the mission);
=== Day or Night ===
*"Transporter", the player needs to bring a package from A to B;
*"Wax on, Wax off", the player is going to participate to a tournament with random monsters (3);
*"Cruise", blocked for a fixed period of time inside a cruise - trip (eg. Archipelago);
*"Train", blocked for a fixed period of time inside a train (eg 3/4 wagons) - trip;
=== Night ===
*"Black Out", power goes down, black out in the city/village, our heroes needs to fix the issue with the power station (similar to the anime, something is blocking the turbine) (new map);
*"Dam Damn", power goes down, but instead of the power station, they need to go to the dam (new map);
== Other ==
* [[Peetlumo]] is the biggest island of the [[Archipelago]], it would be cool if each one will create an island for the archipelago (eg rule, it must be 50x50 map, island self contained, no limit to places and it must be connected to some sort of topic (poaching, logging, indigenous, etc.);
== Mission ==
the scripting of the mission will be implemented through the YAML file of the location
=== Nopzi ===
Outside [[Cotton Town#Art Shop]], Nopzi close to the second window (from left), face up.
Reqs: <code>stage_of_day:night</code> + <code>weekday:monday or tuesday or wednesday</code>
==== Cotton Town A ====
* What? I'm just looking! I can't afford the entrance! Can you help me?
* (Y/N)
(if yes, with money)
* I appreciate it greatly, I won't forget about you. You're a real hero! Are you from Paper Town?
* (Y/N) [[#Cotton Town B]]
(if yes, without money)
* Really? Ahah. What drives you to deceive others? I like your style! What do you think if we meet at the Cafe? You can find me on Friday's, Saturday's or Sunday's evening! [[#Cotton Cafe]]
Mission: <code>Meet with Nopzi at Cotton Cafe</code>
(if no)
* Really? Many thanks! Wait, are you the guy from Paper Town? Are you from Paper Town?
* (Y/N) [[#Cotton Town B]]
==== Cotton Town B ====
(if yes, are you from Paper)
* Really? I know someone from there! Soon I'm going to.. embark. Sailor, you know! Good luck man! [[#Cotton Town C]]
(if no, are you from Paper)
* Disappointing, but better for you! Good luck man! [[#Cotton Town C]]
==== Cotton Town C ====
<code>stage_of_day:morning</code>
Mom (phone? message? show up?):
* Hey, do you know the last news? A burglary occurred yesterday night. It was Billie's house. I have no idea what they took.
it follows: [[#Night Art Shop]]
==== Cotton Cafe ====
<code>stage_of_day:dusk</code> + <code>weekday:friday or saturday or sunday</code>
* BEHOLD PEOPLE, my rescuer has arrived! How are you going man? I'm happy to see you! Look, seriously, at the moment I'm struggling and I'm starving, what about anticipating 10$ for eating something warm?
* (Y/N)
(if yes, with money)
* Again, my salvation, right at this moment! I love you man!
(if yes, without money)
* You're cracking me up.
(if no)
* Unbelievable, but understandable. I can't deny that you helped me the other day!
(whatever the reply, it follows)
* From what I understood you need something, it could be money, it could be a challenge. I would like to know if you want to steal something from the Art Shop? You know, those paintings. What do you think? Are you in?
* (Y/N)
(if yes) - any night
* Tonight! [[#Night Art Shop]]
Mission: <code>Meet with Nopzi outside Art Shop</code>
(if no, the player gets punched in the face)
* No hard feelings. [[#Conclusion]]
==== Night Art Shop ====
<code>stage_of_day:night</code> + <code>weekday:friday or saturday or sunday</code>
Nopzi is outside the Art Shop.
(if it follows Cafe)
* Hey man, let do it!
* (Y/N)
(if it doesn't follow the Cafe)
* What are you doing here? Go away!
* (Y/N) [[#Night Art Battle]]
==== Night Art Shop Battle ====
* You asked for it.
* Monster level XX, Monster level XX
(if the player wins) [[#Won Battle]]
(if the player loses) [[#Lost Battle]]
==== Won Battle ====
* Ouch, what are you? Undercover cop?
A man/woman appears:
* Hey, great job NAME!
* Let me introduce myself, I'm Mr/Ms YYY, a detective.
* Listen, we have an investigation office at XXX, if you're interested, then feel free to show up, we need people like you!
==== Lost Battle ====
(location need to be define: healing center?)
A man/woman appears:
* Hey, great job NAME!
* Let me introduce myself, I'm Mr/Ms YYY, a detective.
* You did your best to stop him, we had been following him for weeks, he's smart.
* Caught? No, he escaped. Sooner or later, we'll catch him.
* Listen, we have an investigation office at XXX, if you're interested, then feel free to show up, we need people like you!
Mission: <code>Visit Mr/Ms YYY detective at XXX</code>
==== Conclusion ====
(player receive a message? a call? someone told him?)
* Hey, did you hear about the failed burglary at the [[Cotton Town#Art Shop]]? A private investigator from XXX stopped it. The burglar was the one who committed theft in [[Paper Town]].

Latest revision as of 13:14, 25 February 2024