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== Connections ==
== Connections ==
=== A. [[Riverboat Station]] ===
=== E. [[Riverboat Station]] ===
Originally blocked by a barrier. If interacted with:
Originally blocked by a barrier. If interacted with:
* The sign reads, 'Under repairs.'  
* The sign reads, 'Under repairs.'  
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* A lot of people who disembark here head north to [[Cotton Town]].
* A lot of people who disembark here head north to [[Cotton Town]].


=== B. [[Route 1]] ===
=== F. [[Route 1]] ===
If you try to leave before you have a tuxemon, Event 3 occurs.
If you try to leave before you have a tuxemon, Event 3 occurs.
=== C. [[Sea Route C]] ===
Must have [[Hoverboard]].


== Events ==
== Events ==
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* Huh, must be a fluke. There's no way the new model would be worse than the old!
* Huh, must be a fluke. There's no way the new model would be worse than the old!
* I'll heal you up this time, but I'm not a charity. Rest up at home next time your monsters get worn out.


''On a loss:''
''On a loss:''


* As expected! Old models can't compare to new ones!
* See, what did I say? You should make better choices". ''(Then, wake up next to your bed, with all tuxemon restored)''
* I'll heal you up this time, but I'm not a charity. Rest up at home next time your monsters get worn out.


=== 2. After you reach Timber Town, when you return to Paper Town: ===
=== 2. After you reach Timber Town, when you return to Paper Town: ===
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* How are you, NAME? ... Quiet and solemn as always, I see.  
* How are you, NAME? ... Quiet and solemn as always, I see.  


=== Home ===
=== A. Home ===
[[File:Bedroom test.png|thumbnail]]
[[File:Bedroom test.png|thumbnail]]
[[File:Downstairs test.png|thumbnail]]
[[File:Downstairs test.png|thumbnail]]
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* ''(After you have defeated [[Omnichannel]])'' Congratulations! You took down the corporations! Of course, now lots of people don't have a job ... but you did the right thing. I think.
* ''(After you have defeated [[Omnichannel]])'' Congratulations! You took down the corporations! Of course, now lots of people don't have a job ... but you did the right thing. I think.


=== Daycare Centre ===
=== B. Daycare Centre ===
[[File:Daycare Centre.png|thumbnail]]
[[File:Daycare Centre.png|thumbnail]]
[[Granny]]:  
[[Granny]]:  
* ''(First conversation)'' Oh hello NAME, I didn't see you there among all this hustle and debris! I can't wait till the Daycare Centre is installed!
* ''(First conversation)'' Oh hello NAME, I didn't see you there among all this hustle and debris! I can't wait till the Daycare Centre is installed!
* ''(Otherwise)'' You know, we made our fortune in the daycare business! I've been retired for ten years and I'm getting bored. I want to get back into it!
* ''(Otherwise)'' You know, we made our fortune in the daycare business! I've been retired for ten years and I'm getting bored. I want to get back into it!
There are pamphlets on the table:
* It looks like a business plan.


==== After Event 2 ====
==== After Event 2 ====
Tuxemon left at the Daycare Centre gain one XP point for every step the protagonist takes. The fee is $1 per step (1 step = 1 XP = $1).  
Tuxemon left at the Daycare Centre gain one XP point for every step the protagonist takes. The fee is $1,000 per level the tuxemon rises (minimum $1,000).  


[[Granny Piper]]:
[[Granny Piper]]:
* ''(First conversation)'' Good morning! Oh, NAME, it's you! You must have heard that my Daycare Centre is open. Do you want me to tell you how it works? Okay. You give me a tuxemon, and I look after it while you travel. When you return, pay me a small fee and I'll return it to you. ... Huh? What's in it for you? Well, tuxemon under my care grow up, increasing in levels.
* ''(First conversation)'' Good morning! Oh, NAME, it's you! You must have heard that my Daycare Centre is open. Do you want me to tell you how it works? Okay. You give me a tuxemon, and I look after it while you travel. When you return, pay me a small fee and I'll return it to you. ... Huh? What's in it for you? Well, tuxemon under my care grow up, increasing in levels. Well, would you like to put a tuxemon into my Daycare Centre?
* ''(Second conversation)'' Hello NAME. Would you like to put a tuxemon into my Daycare Centre?
* ''(Otherwise)'' Hello NAME. Would you like to put a tuxemon into my Daycare Centre?
* ''(If the player has only 1 tuxemon in the party)'' Dearie, I can't take your only tuxemon! Come back when you have another.
* ''(If a tuxemon is already in the Daycare Centre)'' Hello NAME. Would you like to retrieve your TUXEMON NAME? (Y/N) Okay, TUXEMON NAME rose X levels under our care. That will be $X,000. (If not enough money) Oh, it looks like you are out of money! Looks like you need to work harder!
* ''(If a tuxemon is already in the Daycare Centre)'' Hello NAME. Would you like to retrieve your TUXEMON NAME? (Y/N) Okay, TUXEMON NAME rose X levels under our care. That will be AMOUNT. (If not enough money) Oh, it looks like you are out of money! Looks like you need to work harder!


There are pamphlets on the table:
There are pamphlets on the table:
* Place your tuxemon in the Daycare Centre! Give us a tuxemon, and we will look after it while you travel. When you return, pay a small fee and we'll return it. The longer tuxemon are in our care, the higher in level they will rise!
* Place your tuxemon in the Daycare Centre! Give us a tuxemon, and we will look after it while you travel. When you return, pay a small fee and we'll return it. The longer tuxemon are in our care, the higher in level they will rise!


=== [[Scoop Store]] ===
=== C. Scoop Store ===
[[File:Tuxe mart.png|thumbnail]]
[[File:Scoop Store - Paper Town.png|thumbnail]]
[[File:Scoop Store - Paper Town.png|thumbnail]]
[[Shopkeeper]] is behind the counter. Interact with him to buy items:
* ?


[[Dante]] is behind an aisle:
[[Dante]] is behind an aisle:
* I'm working, boss, I'm working! Oh, it's just you. You know, we throw out so much of our stock. It's such a terrible waste. It all goes into the bins behind the back of the Store.
* I'm working, boss, I'm working! Oh, it's just you. You know, we throw out so much of our stock. It's such a terrible waste. It all goes into the bins behind the back of the Store.


==== Bins ====
==== D. Bins ====
Approaching the Bins for the first time activates Event 1.
Approaching the Bins for the first time activates Event 1.
=== Manor ===
[[File:Spyder paper manor.png|thumbnail]]
[[Maniac]]
* I have two sons and a niece. The first is a sailor, and last year he went to the Archipelago.
* The second is a Captain and he transports people. My niece is playing outside.
=== Rival's Home ===
==== Bedroom ====
[[File:Spyder paper rival bedroom.png|thumbnail]]
Library / Books:
* ???
Radio:
* Morning: A Pop song is playing. It's called Omni Love: A Journey Through Channels of the Heart
* Afternoon: A Rock song is playing. It's called Rise to Dominate: The Ultimate Trainer's Anthem
* Dusk: A Country song is playing. It's called Breaking Chains, Finding Strength: From Fear to Enforcer
* Dawn: A Metal song is playing. It's called Dragon's Roar: Percussive Fury
* Night: A Techno song is playing. It's called Bot Revolution: Rise of the Botbots
Weights:
* ???
Bed:
* ???
==== Downstairs ====
[[File:Spyder paper rival downstairs.png|thumbnail]]
[[TV]]:
* A group of schoolboys stranded on a deserted island, and of their struggles to overcome adversity.
==== Office ====
[[File:Spyder paper rival office.png|thumbnail]]
Papers 1:
* It's a haiku: From Rock to Kitten, Evolution's dance unfolds, Transformation blooms.
Papers 2:
* ???
Rubbish:
* ???
PC portable:
* ???
Award (wall):
* ???


== Encounters ==  
== Encounters ==  
=== s. [[Fishing]]/Surfing ===
=== s. Fishing/Surfing ===
* [[Fluoresfin]] (first appearance)
* [[Fluoresfin]] (first appearance)
* [[Incandesfin]] (first appearance)
* [[Incandesfin]] (first appearance)
* [[Nudiflot M]] (first appearance)
* [[Nudiflot M]] (first appearance)
* [[Nudiflot F]] (first appearance)
* [[Nudiflot F]] (first appearance)

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