Editing Creating and Completing Trainers

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
== Finishing off already-designed trainers ==
As well as designing your own trainers from scratch, another way of contributing is to add something for a trainer that someone else has designed.
* [https://forum.tuxemon.org/thread.php?id=179 Sprint 2] has our priorities for trainers, although at this point there are no priorities
* If there are any entries on our [[:Category:Trainer|list of trainers]] that are missing either a front sprite or an overland sprite, it would be good to have them added


== Sprite requirements ==
== Sprite requirements ==
 
[[File:FT Trainer.gif|thumbnail]]
Trainers all need their overland sprites - 16px wide by about 20px high (up to 24px), or 16px high for children. If they're stationary, they only need one forward-facing, one back-facing, one left-facing and one right-facing sprite. If they're going to walk (including anyone that'll battle the protagonist), they'll need an extra two for each direction.
Trainers all need their overland sprites - 16px wide by about 20px high (up to 24px), or 16px high for children. If they're stationary, they only need one forward-facing, one back-facing, one left-facing and one right-facing sprite. If they're going to walk (including anyone that'll battle the protagonist), they'll need an extra two for each direction.
 
[[File:FT Front (64x64).png|thumbnail]]
[[File:FT Trainer.gif]]
 
Trainers that'll battle the protagonist also need a battle sprite - a 64 by 64 pixel sprite, facing forward and a little to the player's left (just like monster sprites).
Trainers that'll battle the protagonist also need a battle sprite - a 64 by 64 pixel sprite, facing forward and a little to the player's left (just like monster sprites).
 
[[File:Back.png|thumbnail]]
[[File:FT Front (64x64).png]]
 
Protagonists also need a back sprite - a 64 by 64 pixel sprite, facing away from the screen and a little to the right.  
Protagonists also need a back sprite - a 64 by 64 pixel sprite, facing away from the screen and a little to the right.  


[[File:Back.png]]
== Finishing off already-designed trainers ==
As well as designing your own trainers from scratch, another way of contributing is to add something for a trainer that someone else has designed.


== Skin tones ==
* [https://forum.tuxemon.org/thread.php?id=179 Sprint 2] has our priorities for trainers, although at this point there are no priorities
 
* If there are any entries on our [[:Category:Trainer|list of trainers]] that are missing either a front sprite or an overland sprite, it would be good to have them added
Example skin tones are available in this reference sprite:
 
[[File:Skin tones.gif]]
 
== Overland sprites ==
 
* [https://forum.tuxemon.org/thread.php?id=195 Build-Your-Own-Protagonist]

Please note that all contributions to Tuxepedia are considered to be released under the Creative Commons Attribution-ShareAlike (see Tuxepedia:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)