Life Gift
Revision as of 05:58, 27 July 2025 by Jaskrendix (talk | contribs) (Created page with "{{Condition |Positive or Negative=33 |Response to Positive Condition=Negative |Response to Negative Condition=Replaced |Response to Technique Use=Replaced |Text When Gained=NAME's energy is being restored. |End of Round Text=NAME has been infused with lifeforce. |Details=Allows a monster to transfer some of its HP to its target, acting differently than a traditional lifeleech effect. Unlike lifeleech, LifeGift heals the opponent while damaging the user, introducing a new...")
| TXMN ID | |
|---|---|
| Positive or Negative | 33 |
| Replacement Conditions | |
| Response to Positive Condition | Negative |
| Response to Negative Condition | Replaced |
| Response to Technique Use | Replaced |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME's energy is being restored. |
| End of Round Text | NAME has been infused with lifeforce. |
| Speed Multiplier | |
| Melee Multiplier | |
| Ranged Multiplier | |
| Armor Multiplier | |
| Dodge Multiplier | |
| Details | Allows a monster to transfer some of its HP to its target, acting differently than a traditional lifeleech effect. Unlike lifeleech, LifeGift heals the opponent while damaging the user, introducing a new layer of strategy and complexity to combat interactions. |
In other languages
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |