Charging
Revision as of 23:05, 2 December 2019 by Sanglorian (talk | contribs)
| TXMN ID | 8 |
|---|---|
| Positive or Negative | Positive |
| Replacement Conditions | Cannot be displaced by a Negative condition; after the user uses their next technique or item, replace with Charged Up |
| Response to Positive Condition | |
| Response to Negative Condition | |
| Response to Technique Use | |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME is charging power. |
| End of Round Text | |
| Speed Multiplier | |
| Melee Multiplier | |
| Ranged Multiplier | |
| Armor Multiplier | |
| Dodge Multiplier | |
| Details | [[Details::Only role is to delay Charged Up.]] |
In other languages
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |