Charged Up
Revision as of 22:52, 2 December 2019 by Sanglorian (talk | contribs)
TXMN ID | 9 |
---|---|
Positive or Negative | Positive |
Replacement Conditions | Cannot be displaced by a Negative condition; after technique use, replace with Exhausted |
Response to Positive Condition | |
Response to Negative Condition | |
Response to Technique Use | |
Response to Item Use | |
Response to End of Round | |
Text When Gained | NAME is fully charged. |
End of Round Text | |
Speed Multiplier | |
Melee Multiplier | |
Ranged Multiplier | |
Armour Multiplier | |
Dodge Multiplier | |
Details | Double all Stats |
In other languages
Language | Name | Text When Gained | End of Round Text |
---|---|---|---|
Spanish |