Charged Up
Revision as of 00:01, 3 December 2019 by Sanglorian (talk | contribs)
| TXMN ID | 9 |
|---|---|
| Positive or Negative | Positive |
| Replacement Conditions | Any positive condition. After technique use, replace with Exhausted |
| Response to Positive Condition | |
| Response to Negative Condition | |
| Response to Technique Use | |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME is fully charged. |
| End of Round Text | |
| Speed Multiplier | 2 |
| Melee Multiplier | 2 |
| Ranged Multiplier | 2 |
| Armor Multiplier | 2 |
| Dodge Multiplier | 2 |
| Details |
In other languages
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |