Difference between revisions of "Revive"
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|TXMN Effects=heal user 50%, revive | |TXMN Effects=heal user 50%, revive | ||
|TXMN Target=player | |TXMN Target=player | ||
|TXMN Cost= | |TXMN Cost=1000 | ||
|TXMN Requirements=target unconscious | |TXMN Requirements=target unconscious | ||
|TXMN Usable In=world, combat | |TXMN Usable In=world, combat | ||
Latest revision as of 07:11, 29 May 2026
| Revive | |
|---|---|
| ID | |
| Item Category | Medicine |
| Effects | heal user 50%, revive |
| Target | player |
| Standard Retail Price | 1000 |
| Type | |
| Requirements | target unconscious |
| Usable In | world, combat |
| Description | Revives an unconscious monster and restores half HP. |
| Consumable? | yes |
| Key Item? | |
| Sources | ryanhanli |
| Source Explanation | Sprite by ryanhanli. |
In Game[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Sold at Paper, Cotton, Leather, Flower, Timber, and Candy Scoop
Variations[edit source]
Alternative spritesFile:Revive.png
In other languages[edit source]
| Language | Name | Description |
|---|---|---|
| Spanish |