Difference between revisions of "Puzzles"
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Sanglorian (talk | contribs) (Created page with "A mainstay of JRPGs like Tuxemon are puzzles in the overworld. Some ideas for puzzles that already work in Tuxemon are: * Teleportation puzzles - finding the path through a series of identical rooms * Mazes * Sliding puzzles (as seen in Scoop HQ * Invisible mazes - where the walls are invisible Category:Proposed features") |
Sanglorian (talk | contribs) |
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* Sliding puzzles (as seen in [[Scoop HQ]] | * Sliding puzzles (as seen in [[Scoop HQ]] | ||
* Invisible mazes - where the walls are invisible | * Invisible mazes - where the walls are invisible | ||
* Quizzes and riddles - where a path or reward is revealed if the correct answer is given | |||
[[Category:Proposed features]] | [[Category:Proposed features]] |
Latest revision as of 00:37, 14 May 2023
A mainstay of JRPGs like Tuxemon are puzzles in the overworld. Some ideas for puzzles that already work in Tuxemon are:
- Teleportation puzzles - finding the path through a series of identical rooms
- Mazes
- Sliding puzzles (as seen in Scoop HQ
- Invisible mazes - where the walls are invisible
- Quizzes and riddles - where a path or reward is revealed if the correct answer is given