Difference between revisions of "Graphics Sizes"

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Front Sprite: 64 x 64
Front Sprite: 64 x 64


http://placehold.it/64x64&junk=junk.png https://raw.githubusercontent.com/Tuxemon/Tuxemon/master/tuxemon/resources/gfx/sprites/battle/bigfin-front.png
[[File:Bigfin_front_reduced.png]]


Back Sprite: 64 x 64
Back Sprite: 64 x 64


http://placehold.it/64x64&junk=junk.png https://raw.githubusercontent.com/Tuxemon/Tuxemon/master/tuxemon/resources/gfx/sprites/battle/bigfin-back.png
[[File:Bigfin-back-2.png]]


Menu Sprite: 24 x 24
Face Sprite: 24 x 24


Menu sprites are two frames of animation in ''separate'' PNG files.
[[File:Bigfin face 1.png]]
[[File:Bigfin face 2.png]]


http://placehold.it/24x24&junk=junk.png https://raw.githubusercontent.com/Tuxemon/Tuxemon/master/tuxemon/resources/gfx/sprites/battle/bigfin-menu01.png https://raw.githubusercontent.com/Tuxemon/Tuxemon/master/tuxemon/resources/gfx/sprites/battle/bigfin-menu02.png http://i.imgur.com/IGxf46S.gif
Face sprites are two frames of animation in ''separate'' PNG files.


== Status Icons ==
== Status Icons ==


Icon Sprite: 7 x 7
Icon Sprite: 9 x 9


http://placehold.it/7x7&junk=junk.png http://tuxemon.org/images/wiki/gfx/ui/icons/status/poison-icon.png
[[File:Burn2.png]]


== Maps and Tilesets ==
== Maps and Tilesets ==
Line 32: Line 33:
Tileset Size: ''Any''
Tileset Size: ''Any''


https://git.tuxemon.org:3000/uploads/tuxemon/tuxemon/5c84a9d02a/floorsandwalls.png
[[File:Basic Buch Tiles Compiled.png]]


Tile Size: 16 x 16
Tile Size: 16 x 16
http://placehold.it/16x16&junk=junk.png http://tuxemon.org/images/wiki/gfx/sign.png


== Character/NPC ==
== Character/NPC ==
Line 44: Line 43:
The character/NPC world sprites should be ''separate'' PNG images for each frame of animation. Each character sprite has '''4 frames''' of walking and running animations for each orientation: Front, Back, Left, and Right.
The character/NPC world sprites should be ''separate'' PNG images for each frame of animation. Each character sprite has '''4 frames''' of walking and running animations for each orientation: Front, Back, Left, and Right.


http://placehold.it/16x32&junk=junk.png http://tuxemon.org/images/wiki/sprites/player_front.png http://tuxemon.org/images/wiki/sprites/player_right.png http://tuxemon.org/images/wiki/sprites/player_left.png http://tuxemon.org/images/wiki/sprites/player_back.png
[[File:Barmaid.gif]]


Back Sprite: 24 x 24
Back Sprite: 64 x 125


http://placehold.it/24x24&junk=junk.png
[[File:Male-trainer-back-alternative.png]]


Front Sprite: 64 x 64
Front Sprite: 64 x 64


http://placehold.it/64x64&junk=junk.png https://raw.githubusercontent.com/Tuxemon/Tuxemon/master/tuxemon/resources/gfx/sprites/player/player_front.png
[[File:Male-trainer-front.png]]


== Items ==
== Items ==
Line 60: Line 59:
Item Sprite: 24 x 24
Item Sprite: 24 x 24


http://placehold.it/24x24&junk=junk.png http://tuxemon.org/images/wiki/gfx/items/potion.png http://tuxemon.org/images/wiki/gfx/items/super_potion.png
[[File:W Book07 24x24.png]]

Latest revision as of 07:02, 15 October 2025

This page describes the rules for making various graphical assets in Tuxemon. If you want to make graphics, adhere to the sizes listed on this page and submit your work to us! Graphical assets are all located under resources/. All sizes listed here are listed in pixels (width x height).

Monster Sprites[edit | edit source]

For more information, please check out the Design Guide and the Creating Creatures guide.

You can view a very good spriting tutorial here for pointers on creating monster sprites.

Front Sprite: 64 x 64

Bigfin front reduced.png

Back Sprite: 64 x 64

Bigfin-back-2.png

Face Sprite: 24 x 24

Bigfin face 1.png Bigfin face 2.png

Face sprites are two frames of animation in separate PNG files.

Status Icons[edit | edit source]

Icon Sprite: 9 x 9

Burn2.png

Maps and Tilesets[edit | edit source]

For more information, please look at the Creating Tilesets and Creating Maps guides.

Tileset Size: Any

Basic Buch Tiles Compiled.png

Tile Size: 16 x 16

Character/NPC[edit | edit source]

World Sprite: 16 x 32

The character/NPC world sprites should be separate PNG images for each frame of animation. Each character sprite has 4 frames of walking and running animations for each orientation: Front, Back, Left, and Right.

Barmaid.gif

Back Sprite: 64 x 125

Male-trainer-back-alternative.png

Front Sprite: 64 x 64

Male-trainer-front.png

Items[edit | edit source]

For more information, please check out the [Creating Items](creating-items) guide.

Item Sprite: 24 x 24

W Book07 24x24.png